Tweets
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@mattcomi I guess the best situation is where you can edit with the game running, and see changes immediately. -
@mattcomi For Sideways, we actually used SVG files with special object/layer names. Worked really well (very different game though). -
@mattcomi Yeah, I guess having a separate rules text file could be a bit slower to work with. +@shauninman -
@mattcomi (Asking because I have a tile based game I’d love to make, and have been exploring the options.) -
@mattcomi Wow. You made your own editor? Did you consider Tiled Map Editor etc? http://www.mapeditor.org -
@taptanium Yeah, means everything is snapped to the point grid and Photoshop works faster (smaller buffers etc). -
@danvpeterson Stuff like 0.5pt inner shadow I usually do with a second vector layer. Means you can position it anywhere (0.2pt etc). -
@taptanium 1× = 1 non-Retina pixel = 1 iOS point = 1 OS X point. -
@tbnv I’ve only had the Retina MacBook Pro for a short while. My main Mac is a Mac Pro, so the MBP doesn’t get plugged into a display. -
@danvpeterson I need to finish writing a doc on it… not sure if others would like the technique, but I’m so happy with it. So fast. -
@danvpeterson Export for me is one click (Action + PS scripts + Hazel = does everything, inc adding@2x to filenames). -
@danvpeterson I have tricks for most of those. I only ever set things up so my docs do 1× and 2× with an automated scale. -
@rustyshelf@bok_ This is it for me. Not entirely portable though. http://www.xgaming.com/content/store/products/1/4/5.jpg … -
@robotspacer Yeah. And I think that’s a good thing, because we’re thinking in points, not pixels. -
@randomjames I’m trying to write a new one now. It’s taking a while… so much info and I’m such a slow writer. -
@trevormkay I think you nailed it with “good in moderation”. Watch the pendulum swing back over the next few years! +@reneritchie -
@Hamrick Yeah, makes total sense to have zoom go to anywhere in Ai and for non-screen snapped stuff. -
@Hamrick I’d love Photoshop’s scrubby zoom to only land on 100% multiples, but the last thing we need is another option for zoom. -
@Hamrick Strangely, I still single click or use keyboard to zoom in Ps and Ai, because I like landing on whole 100% increments. -
@Hamrick You’d think I’d know that, but I’m still using Ai CS5! I wish I was using CS6 (long story, but I don’t have it yet).
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Marc Edwards