Showing 15 open source projects for "algorithms"

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  • 1
    SILE

    SILE

    The SILE Typesetter — Simon’s Improved Layout Engine

    SILE is a typesetting system; its job is to produce beautiful printed documents. Conceptually, SILE is similar to TeX—from which it borrows some concepts and even syntax and algorithms—but the similarities end there. Rather than being a derivative of the TeX family SILE is a new typesetting and layout engine written from the ground up using modern technologies and borrowing some ideas from graphical systems such as InDesign.
    Downloads: 3 This Week
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  • 2
    UltraDefrag

    UltraDefrag

    Increase your system performance with this easy to use tool

    Please note, here you can find the latest open source release of UltraDefrag (7.1.4). The most recent UltraDefrag release (16.0.0) can be found on our official website: https://ultradefrag.net UltraDefrag is a disk defragmenter for Windows, which supports defragmentation of locked system files by running during the boot process. It is easy to use without any complicated scripting or a huge load of configuration settings. You can filter the files processed by size, number of fragments,...
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    Downloads: 713 This Week
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  • 3
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    ...It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with jpeg and png libs, vorbis (ogg support), OpenGL, OpenAL, freetype 2, LUA, BULLET. Youtube engine work example: http://www.youtube.com/watch?v=Jf3JGm67oS0 I need some help in game behavior algorithms, level parsing, e.t.c. Needed for work: 1) Original Tomb Raider levels 2) Font .ttf 3) Config files (config.lua and autoexec.lua)
    Downloads: 0 This Week
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  • 4
    HGL Suite

    HGL Suite

    A piece of useless crap

    ...Even if it seemed to be the worst thing ever, I *NEED* to develop software for my own well being and even if I apparently - after over 20 years since the first lines of code I wrote - I improved my ability not a single bit than it is like that and I can't change it. BTW: there was feedback indeed: from the own 'family': "it is done by YOU so it cannot be of use for anybody!" (Literally: it contains algorithms and algorithms are evil and are non-existent in usable software)
    Downloads: 1 This Week
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    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    ...DirectX 9 and therefore Windows XP are currently not supported and support is not planned in the future. One goal of the Pear3DEngine Framework is to use the latest and most promising algorithms and techniques from the 3D and IT scene.
    Downloads: 0 This Week
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  • 6
    Jumper

    Jumper

    Fast and easy-to-use pathfinding library for grid-based games

    Jumper is a pathfinding library designed for grid-based games. It aims to be fast and lightweight. It features a wide range of search algorithms, built within a clean interface with chaining features which makes it very friendly and easy to use. Jumper is written in pure Lua. Thus, it is not framework-related and can be used in any project embedding Lua code.
    Downloads: 0 This Week
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  • 7

    FixeEngine

    A 3D rendering / entity engine

    This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
    Downloads: 0 This Week
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  • 8
    A modular implementation of various algorithms and techniques of Machine Vision, and a 3D virtual environment for demonstration, a project for UCM (Universidad Complutense de Madrid).
    Downloads: 0 This Week
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  • 9
    Torch5 provides a Matlab-like environment for state-of-the-art machine learning algorithms. This project aims at gathering all contributed packages for Torch5, which are not part of the Torch5 core.
    Downloads: 0 This Week
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  • 10
    Particle Toy is an Lua extended particle system simulation system. It is implemented in C/C++ and algorithms are scripted in Lua. A patterned version of Particle File, which was implemented by famous Seumas McNally, is provided as an example.
    Downloads: 0 This Week
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  • 11
    C++ application server optimized for very tight control of memory allocations, efficient execution algorithms, built-in timing and statistics for performance tuning and easy extension. Based on MVC model with embedded Lua scripting/template engine. Sourc
    Downloads: 0 This Week
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  • 12
    Lienzo is a gtk-Canvas and Lua program to work in geometry. Unlike others like Cinderella, Cabri, DrGeo, etc... this one focuses in algorithms, not in static figures. the lua interface allows to work with programable objects.
    Downloads: 0 This Week
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  • 13
    CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
    Downloads: 0 This Week
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  • 14
    Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
    Downloads: 0 This Week
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  • 15
    Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
    Downloads: 0 This Week
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