16 projects for "online games" with 1 filter applied:

  • PRTG Catches Network Issues Before They Cause Downtime Icon
    PRTG Catches Network Issues Before They Cause Downtime

    Threshold-based alerts flag problems early, so your team can act before users notice, not after.

    Reactive troubleshooting usually means hearing about a problem from frustrated users, not your monitoring tool. PRTG sets threshold-based alerts across devices, servers and applications, notifying your team by email, SMS or push the moment a metric crosses a set limit. That means catching a failing disk or overloaded server before it becomes an outage and getting time back from firefighting. Start a free trial and set your first alerts today.
    Download 30-Day Trial
  • Host LLMs in Production With On-Demand GPUs Icon
    Host LLMs in Production With On-Demand GPUs

    NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.

    Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
    Start Free
  • 1

    Darkbot

    The IRC's Talking Robot

    [ Please read https://sourceforge.net/p/darkbot/news/2014/01/darkbots-revitalization/ ] Darkbot is a portable IRC chat robot written in the C language that can be taught responses to user inquiries, and even have conversations with them. Darkbot was originally created by Jason Hamilton as an aid for help channels on Intenet Relay Chat.
    Leader badge
    Downloads: 0 This Week
    Last Update: