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Build Agents and Models on One Platform
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Talend Spatial Module (aka Spatial Data Integrator or SDI) is an ETL tool for geospatial. Based on Talend Open Studio, input, output and transform geocomponents are available. IO components read/write GIS formats(eg.PostGIS, GeoRSS). Transformers all
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The slaxGIS project has been replaced by vigerGIS project (http://sourceforge.net/projects/vigergis)
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slaxGIS is a collection of GIS software packages meant to be added to the slax 6 live USB distribution.
- GRASS
- MapServer
- OpenLayers
- uDig
- OpenJUMP
- Zoo WPS
- PostgreSQL
- PostGIS
Besides these software packages, all the packages they need are included too (such as libraries, Proj, Gdal/OGR...)
OpenDMTP is a protocol/framework that allows communications with small devices (mobile phones, PDA's, and other high-latency/low-bandwidth devices), especially geared towards the transmission of GPS, temperature, and other remote monitoring information.
New customers can spin up VMs, build with AI, and query data at no cost.
Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
Open Source Remote Sensing OSSIM project, pronounced "awesome", will leverage existing algorithms/tools/packages from the open source community in construction of the ultimate Remote Sensing/Image Processing/GIS package. osgPlanet extends OSSIM and Op
Important information!!! The Mapbender project moved under the roof of the Open Source Geospatial Foundation at http://www.osgeo.org/. All downloads and information are linked from the project site at http://www.mapbender.org/
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.