<?xml version="1.0" encoding="utf-8"?>
<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent changes to Home</title><link href="https://sourceforge.net/p/crystal/wiki/Home/" rel="alternate"/><link href="https://sourceforge.net/p/crystal/wiki/Home/feed.atom" rel="self"/><id>https://sourceforge.net/p/crystal/wiki/Home/</id><updated>2014-04-29T03:56:15.971000Z</updated><subtitle>Recent changes to Home</subtitle><entry><title>Home modified by Philip Wyett</title><link href="https://sourceforge.net/p/crystal/wiki/Home/" rel="alternate"/><published>2014-04-29T03:56:15.971000Z</published><updated>2014-04-29T03:56:15.971000Z</updated><author><name>Philip Wyett</name><uri>https://sourceforge.net/u/philwyett/</uri></author><id>https://sourceforge.netb4fa34ccb00f25d71ad244165d3325c28e506b02</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v10
+++ v11
@@ -4,7 +4,7 @@

 [[project_screenshots]]

-## Contents ##
+### Contents ###
 * [Development](https://sourceforge.net/p/crystal/wiki/Development/)
 * [Planning](https://sourceforge.net/p/crystal/wiki/Planning/)

&lt;/pre&gt;
&lt;/div&gt;</summary></entry><entry><title>Home modified by Philip Wyett</title><link href="https://sourceforge.net/p/crystal/wiki/Home/" rel="alternate"/><published>2014-04-27T13:13:30.976000Z</published><updated>2014-04-27T13:13:30.976000Z</updated><author><name>Philip Wyett</name><uri>https://sourceforge.net/u/philwyett/</uri></author><id>https://sourceforge.netf1ed00ac253d9049a906ae7ecd419c2ce07483f9</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;pre&gt;&lt;/pre&gt;
&lt;/div&gt;</summary></entry><entry><title>Home modified by Philip Wyett</title><link href="https://sourceforge.net/p/crystal/wiki/Home/" rel="alternate"/><published>2014-04-27T13:09:32.455000Z</published><updated>2014-04-27T13:09:32.455000Z</updated><author><name>Philip Wyett</name><uri>https://sourceforge.net/u/philwyett/</uri></author><id>https://sourceforge.net152aec57d255ceb562fa2d93086b18c0576c09ad</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;pre&gt;&lt;/pre&gt;
&lt;/div&gt;</summary></entry><entry><title>Home modified by Philip Wyett</title><link href="https://sourceforge.net/p/crystal/wiki/Home/" rel="alternate"/><published>2014-04-27T13:01:57.399000Z</published><updated>2014-04-27T13:01:57.399000Z</updated><author><name>Philip Wyett</name><uri>https://sourceforge.net/u/philwyett/</uri></author><id>https://sourceforge.net4d1b5aa8de31f79657bd33ec75c29e46e67b5556</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v7
+++ v8
@@ -5,8 +5,8 @@
 [[project_screenshots]]

 ## Contents ##
-[Development](https://sourceforge.net/p/crystal/wiki/Development/)
-[Planning](https://sourceforge.net/p/crystal/wiki/Planning/)
+* [Development](https://sourceforge.net/p/crystal/wiki/Development/)
+* [Planning](https://sourceforge.net/p/crystal/wiki/Planning/)

 [[project_admins]]
 [[members]]
&lt;/pre&gt;
&lt;/div&gt;</summary></entry><entry><title>Home modified by Philip Wyett</title><link href="https://sourceforge.net/p/crystal/wiki/Home/" rel="alternate"/><published>2014-04-27T12:59:06.014000Z</published><updated>2014-04-27T12:59:06.014000Z</updated><author><name>Philip Wyett</name><uri>https://sourceforge.net/u/philwyett/</uri></author><id>https://sourceforge.net529febab6a5cb7b3d7e725b001f870436bb21832</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v6
+++ v7
@@ -3,6 +3,11 @@
 Crystal Space is an Open Source 3D SDK for GNU/Linux, Windows and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...

 [[project_screenshots]]
+
+## Contents ##
+[Development](https://sourceforge.net/p/crystal/wiki/Development/)
+[Planning](https://sourceforge.net/p/crystal/wiki/Planning/)
+
 [[project_admins]]
 [[members]]
 [[download_button]]
&lt;/pre&gt;
&lt;/div&gt;</summary></entry><entry><title>Home modified by Philip Wyett</title><link href="https://sourceforge.net/p/crystal/wiki/Home/" rel="alternate"/><published>2014-04-23T11:33:46.649000Z</published><updated>2014-04-23T11:33:46.649000Z</updated><author><name>Philip Wyett</name><uri>https://sourceforge.net/u/philwyett/</uri></author><id>https://sourceforge.netf164f7448efb86f6ecab2b09d1fd392af14de911</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v5
+++ v6
@@ -1,5 +1,4 @@
-Crystal Space
-==================
+# Crystal Space #

 Crystal Space is an Open Source 3D SDK for GNU/Linux, Windows and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...

&lt;/pre&gt;
&lt;/div&gt;</summary></entry><entry><title>Home modified by Philip Wyett</title><link href="https://sourceforge.net/p/crystal/wiki/Home/" rel="alternate"/><published>2014-04-23T10:02:34.264000Z</published><updated>2014-04-23T10:02:34.264000Z</updated><author><name>Philip Wyett</name><uri>https://sourceforge.net/u/philwyett/</uri></author><id>https://sourceforge.netd786adf36c0de7290b79e7480cb4f7092de688a2</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v4
+++ v5
@@ -1,7 +1,7 @@
 Crystal Space
 ==================

-Crystal Space is an Open Source 3D SDK for GNU/Linux, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
+Crystal Space is an Open Source 3D SDK for GNU/Linux, Windows and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...

 [[project_screenshots]]
 [[project_admins]]
&lt;/pre&gt;
&lt;/div&gt;</summary></entry><entry><title>Home modified by Philip Wyett</title><link href="https://sourceforge.net/p/crystal/wiki/Home/" rel="alternate"/><published>2014-04-23T10:02:15.833000Z</published><updated>2014-04-23T10:02:15.833000Z</updated><author><name>Philip Wyett</name><uri>https://sourceforge.net/u/philwyett/</uri></author><id>https://sourceforge.net32fe99f22c274c1739947c4739b2a3781474a48d</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v3
+++ v4
@@ -1,7 +1,7 @@
 Crystal Space
 ==================

-Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
+Crystal Space is an Open Source 3D SDK for GNU/Linux, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...

 [[project_screenshots]]
 [[project_admins]]
&lt;/pre&gt;
&lt;/div&gt;</summary></entry><entry><title>Home modified by Philip Wyett</title><link href="https://sourceforge.net/p/crystal/wiki/Home/" rel="alternate"/><published>2014-04-23T10:00:30.255000Z</published><updated>2014-04-23T10:00:30.255000Z</updated><author><name>Philip Wyett</name><uri>https://sourceforge.net/u/philwyett/</uri></author><id>https://sourceforge.nete3519226b1e99916d6c207b2714df364e37e992b</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v2
+++ v3
@@ -5,4 +5,5 @@

 [[project_screenshots]]
 [[project_admins]]
+[[members]]
 [[download_button]]
&lt;/pre&gt;
&lt;/div&gt;</summary></entry><entry><title>Home modified by Philip Wyett</title><link href="https://sourceforge.net/p/crystal/wiki/Home/" rel="alternate"/><published>2014-04-23T09:22:52.448000Z</published><updated>2014-04-23T09:22:52.448000Z</updated><author><name>Philip Wyett</name><uri>https://sourceforge.net/u/philwyett/</uri></author><id>https://sourceforge.net291c7494a3495d444ec9ca5123c5323ef72e8228</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v1
+++ v2
@@ -1,8 +1,8 @@
-Welcome to your wiki!
+Crystal Space
+==================

-This is the default page, edit it as you see fit. To add a new page simply reference it within brackets, e.g.: [SamplePage].
+Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...

-The wiki uses [Markdown](/p/crystal/wiki/markdown_syntax/) syntax.
-
+[[project_screenshots]]
 [[project_admins]]
 [[download_button]]
&lt;/pre&gt;
&lt;/div&gt;</summary></entry></feed>