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Google Cloud SDK
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Library reference docs
Game Services API C++ Client Library
In-Depth Topics
Environment Variables
How to Override the Authentication Credentials
How to Override the Default Endpoint
Override Retry, Backoff, and Idempotency Policies
Override gameservices_v1::GameServerClustersServiceClient Retry Policies
Override gameservices_v1::GameServerConfigsServiceClient Retry Policies
Override gameservices_v1::GameServerDeploymentsServiceClient Retry Policies
Override gameservices_v1::RealmsServiceClient Retry Policies
Modules
Game Services API Configuration Options
Namespaces
google::cloud::gameservices
Overview
google::cloud::gameservices_mocks
Overview
google::cloud::gameservices_v1
Overview
Classes
GameServerClustersServiceClient
Overview
Constructors
GameServerClustersServiceClient(GameServerClustersServiceClient const &)
GameServerClustersServiceClient(GameServerClustersServiceClient &&)
GameServerClustersServiceClient(std::shared_ptr< GameServerClustersServiceConnection >, Options)
Operators
operator=(GameServerClustersServiceClient const &)
operator=(GameServerClustersServiceClient &&)
operator==(GameServerClustersServiceClient const &, GameServerClustersServiceClient const &)
operator!=(GameServerClustersServiceClient const &, GameServerClustersServiceClient const &)
Functions
ListGameServerClusters(std::string const &, Options)
ListGameServerClusters(google::cloud::gaming::v1::ListGameServerClustersRequest, Options)
GetGameServerCluster(std::string const &, Options)
GetGameServerCluster(google::cloud::gaming::v1::GetGameServerClusterRequest const &, Options)
CreateGameServerCluster(std::string const &, google::cloud::gaming::v1::GameServerCluster const &, std::string const &, Options)
CreateGameServerCluster(google::cloud::gaming::v1::CreateGameServerClusterRequest const &, Options)
PreviewCreateGameServerCluster(google::cloud::gaming::v1::PreviewCreateGameServerClusterRequest const &, Options)
DeleteGameServerCluster(std::string const &, Options)
DeleteGameServerCluster(google::cloud::gaming::v1::DeleteGameServerClusterRequest const &, Options)
PreviewDeleteGameServerCluster(google::cloud::gaming::v1::PreviewDeleteGameServerClusterRequest const &, Options)
UpdateGameServerCluster(google::cloud::gaming::v1::GameServerCluster const &, google::protobuf::FieldMask const &, Options)
UpdateGameServerCluster(google::cloud::gaming::v1::UpdateGameServerClusterRequest const &, Options)
PreviewUpdateGameServerCluster(google::cloud::gaming::v1::PreviewUpdateGameServerClusterRequest const &, Options)
GameServerClustersServiceConnection
Overview
Functions
virtual options()
virtual ListGameServerClusters(google::cloud::gaming::v1::ListGameServerClustersRequest)
virtual GetGameServerCluster(google::cloud::gaming::v1::GetGameServerClusterRequest const &)
virtual CreateGameServerCluster(google::cloud::gaming::v1::CreateGameServerClusterRequest const &)
virtual PreviewCreateGameServerCluster(google::cloud::gaming::v1::PreviewCreateGameServerClusterRequest const &)
virtual DeleteGameServerCluster(google::cloud::gaming::v1::DeleteGameServerClusterRequest const &)
virtual PreviewDeleteGameServerCluster(google::cloud::gaming::v1::PreviewDeleteGameServerClusterRequest const &)
virtual UpdateGameServerCluster(google::cloud::gaming::v1::UpdateGameServerClusterRequest const &)
virtual PreviewUpdateGameServerCluster(google::cloud::gaming::v1::PreviewUpdateGameServerClusterRequest const &)
GameServerClustersServiceConnectionIdempotencyPolicy
Overview
Functions
virtual clone() const
virtual ListGameServerClusters(google::cloud::gaming::v1::ListGameServerClustersRequest)
virtual GetGameServerCluster(google::cloud::gaming::v1::GetGameServerClusterRequest const &)
virtual CreateGameServerCluster(google::cloud::gaming::v1::CreateGameServerClusterRequest const &)
virtual PreviewCreateGameServerCluster(google::cloud::gaming::v1::PreviewCreateGameServerClusterRequest const &)
virtual DeleteGameServerCluster(google::cloud::gaming::v1::DeleteGameServerClusterRequest const &)
virtual PreviewDeleteGameServerCluster(google::cloud::gaming::v1::PreviewDeleteGameServerClusterRequest const &)
virtual UpdateGameServerCluster(google::cloud::gaming::v1::UpdateGameServerClusterRequest const &)
virtual PreviewUpdateGameServerCluster(google::cloud::gaming::v1::PreviewUpdateGameServerClusterRequest const &)
GameServerConfigsServiceClient
Overview
Constructors
GameServerConfigsServiceClient(GameServerConfigsServiceClient const &)
GameServerConfigsServiceClient(GameServerConfigsServiceClient &&)
GameServerConfigsServiceClient(std::shared_ptr< GameServerConfigsServiceConnection >, Options)
Operators
operator=(GameServerConfigsServiceClient const &)
operator=(GameServerConfigsServiceClient &&)
operator==(GameServerConfigsServiceClient const &, GameServerConfigsServiceClient const &)
operator!=(GameServerConfigsServiceClient const &, GameServerConfigsServiceClient const &)
Functions
ListGameServerConfigs(std::string const &, Options)
ListGameServerConfigs(google::cloud::gaming::v1::ListGameServerConfigsRequest, Options)
GetGameServerConfig(std::string const &, Options)
GetGameServerConfig(google::cloud::gaming::v1::GetGameServerConfigRequest const &, Options)
CreateGameServerConfig(std::string const &, google::cloud::gaming::v1::GameServerConfig const &, Options)
CreateGameServerConfig(google::cloud::gaming::v1::CreateGameServerConfigRequest const &, Options)
DeleteGameServerConfig(std::string const &, Options)
DeleteGameServerConfig(google::cloud::gaming::v1::DeleteGameServerConfigRequest const &, Options)
GameServerConfigsServiceConnection
Overview
Functions
virtual options()
virtual ListGameServerConfigs(google::cloud::gaming::v1::ListGameServerConfigsRequest)
virtual GetGameServerConfig(google::cloud::gaming::v1::GetGameServerConfigRequest const &)
virtual CreateGameServerConfig(google::cloud::gaming::v1::CreateGameServerConfigRequest const &)
virtual DeleteGameServerConfig(google::cloud::gaming::v1::DeleteGameServerConfigRequest const &)
GameServerConfigsServiceConnectionIdempotencyPolicy
Overview
Functions
virtual clone() const
virtual ListGameServerConfigs(google::cloud::gaming::v1::ListGameServerConfigsRequest)
virtual GetGameServerConfig(google::cloud::gaming::v1::GetGameServerConfigRequest const &)
virtual CreateGameServerConfig(google::cloud::gaming::v1::CreateGameServerConfigRequest const &)
virtual DeleteGameServerConfig(google::cloud::gaming::v1::DeleteGameServerConfigRequest const &)
GameServerDeploymentsServiceClient
Overview
Constructors
GameServerDeploymentsServiceClient(GameServerDeploymentsServiceClient const &)
GameServerDeploymentsServiceClient(GameServerDeploymentsServiceClient &&)
GameServerDeploymentsServiceClient(std::shared_ptr< GameServerDeploymentsServiceConnection >, Options)
Operators
operator=(GameServerDeploymentsServiceClient const &)
operator=(GameServerDeploymentsServiceClient &&)
operator==(GameServerDeploymentsServiceClient const &, GameServerDeploymentsServiceClient const &)
operator!=(GameServerDeploymentsServiceClient const &, GameServerDeploymentsServiceClient const &)
Functions
ListGameServerDeployments(std::string const &, Options)
ListGameServerDeployments(google::cloud::gaming::v1::ListGameServerDeploymentsRequest, Options)