Gameplay developer based in Rome, Italy.
I build gameplay systems, VR experiences and interactive architectural visualisations in Unreal Engine 5 (C++ / Blueprints) and Unity (C#). Currently building a VR bridge-maintenance training simulator for Meta Quest 3 and real-time ArchViz apps with Pixel Streaming for Newo Design. Game Design graduate of Quasar Institute and Rainbow Academy.
C++ · C# · Unreal Engine 5 · Unity · Blueprints · VR (Meta Quest 3, OpenXR) · Pixel Streaming · Cesium

