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MrFabry/README.md

Fabrizio Pasini

Gameplay developer based in Rome, Italy.

I build gameplay systems, VR experiences and interactive architectural visualisations in Unreal Engine 5 (C++ / Blueprints) and Unity (C#). Currently building a VR bridge-maintenance training simulator for Meta Quest 3 and real-time ArchViz apps with Pixel Streaming for Newo Design. Game Design graduate of Quasar Institute and Rainbow Academy.

What I work with

C++ · C# · Unreal Engine 5 · Unity · Blueprints · VR (Meta Quest 3, OpenXR) · Pixel Streaming · Cesium

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