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Disable auto translation of flag names in the inspector - #109294

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Repiteo merged 1 commit into
godotengine:masterfrom
timothyqiu:flags-atr
Aug 4, 2025
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Repiteo merged 1 commit into
godotengine:masterfrom
timothyqiu:flags-atr

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@timothyqiu

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Fixes #108514

This is the same as enum names. Custom flag names should not be translated and we currently don't extract flags names for translation in the editor. So the translation should be disabled.

@timothyqiu timothyqiu added this to the 4.5 milestone Aug 4, 2025
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timothyqiu requested a review from a team August 4, 2025 08:14
@timothyqiu timothyqiu added bug topic:editor cherrypick:4.4 Considered for cherry-picking into a future 4.4.x release topic:i18n labels Aug 4, 2025
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Repiteo merged commit f7de98a into godotengine:master Aug 4, 2025
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Repiteo commented Aug 4, 2025

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Thanks!

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timothyqiu deleted the flags-atr branch August 5, 2025 02:07
BendyLand pushed a commit to BendyLand/voltaire that referenced this pull request Aug 2, 2026
Disable auto translation of flag names in the inspector
wangshucheng pushed a commit to wangshucheng/godot that referenced this pull request Aug 27, 2026
Disable auto translation of flag names in the inspector
Shane-Gadsby pushed a commit to Shane-Gadsby/godotwebgpu that referenced this pull request Sep 21, 2026
Disable auto translation of flag names in the inspector
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bug cherrypick:4.4 Considered for cherry-picking into a future 4.4.x release topic:editor topic:i18n

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The name in export_flags gets translated on the inspector

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