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[Audio] Prevent crash in interactive playback - #90481

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akien-mga merged 1 commit into
godotengine:masterfrom
AThousandShips:interactive_playback
Jul 18, 2024
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akien-mga merged 1 commit into
godotengine:masterfrom
AThousandShips:interactive_playback

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This is in two parts, first part is fixing the crash itself, second part is ensuring the class can't be created on its own, can remove if desired but I'd say it makes sense as these make no sense created independently as they are unconfigured

Comment thread modules/interactive_music/audio_stream_interactive.cpp Outdated
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AThousandShips force-pushed the interactive_playback branch from 447e665 to 8a52837 Compare May 13, 2024 11:55
@AThousandShips AThousandShips modified the milestones: 4.3, 4.4 Jul 7, 2024
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Realized that the classes are 4.3 so returning this to 4.3 and removing compat breakage as it doesn't for 4.3

@AThousandShips AThousandShips modified the milestones: 4.4, 4.3 Jul 17, 2024
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AThousandShips requested a review from a team July 17, 2024 14:21
@akien-mga
akien-mga merged commit 83dd741 into godotengine:master Jul 18, 2024
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Thanks!

@AThousandShips
AThousandShips deleted the interactive_playback branch July 18, 2024 08:51
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Thank you!

BendyLand pushed a commit to BendyLand/voltaire that referenced this pull request Aug 2, 2026
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[Audio] Prevent crash in interactive playback
BendyLand pushed a commit to BendyLand/voltaire that referenced this pull request Aug 2, 2026