The Go Programming Language Specification
Language version go1.27 (May 26, 2026)
Introduction
This is the reference manual for the Go programming language. For more information and other documents, see go.dev.
Go is a general-purpose language designed with systems programming in mind. It is strongly typed and garbage-collected and has explicit support for concurrent programming. Programs are constructed from packages, whose properties allow efficient management of dependencies.
The syntax is compact and simple to parse, allowing for easy analysis by automatic tools such as integrated development environments.
Notation
The syntax is specified using a variant of Extended Backus-Naur Form (EBNF):
Syntax = { Production } .
Production = production_name "=" [ Expression ] "." .
Expression = Term { "|" Term } .
Term = Factor { Factor } .
Factor = production_name | token [ "…" token ] | Group | Option | Repetition .
Group = "(" Expression ")" .
Option = "[" Expression "]" .
Repetition = "{" Expression "}" .
Productions are expressions constructed from terms and the following operators, in increasing precedence:
| alternation
() grouping
[] option (0 or 1 times)
{} repetition (0 to n times)
Lowercase production names are used to identify lexical (terminal) tokens.
Non-terminals are in CamelCase. Lexical tokens are enclosed in
double quotes "" or back quotes ``.
The form a … b represents the set of characters from
a through b as alternatives. The horizontal
ellipsis … is also used elsewhere in the spec to informally denote various
enumerations or code snippets that are not further specified. The character …
(as opposed to the three characters ...) is not a token of the Go
language.
A link of the form [Go 1.xx] indicates that a described language feature (or some aspect of it) was changed or added with language version 1.xx and thus requires at minimum that language version to build. For details, see the linked section in the appendix.
Source code representation
Source code is Unicode text encoded in UTF-8. The text is not canonicalized, so a single accented code point is distinct from the same character constructed from combining an accent and a letter; those are treated as two code points. For simplicity, this document will use the unqualified term character to refer to a Unicode code point in the source text.
Each code point is distinct; for instance, uppercase and lowercase letters are different characters.
Implementation restriction: For compatibility with other tools, a compiler may disallow the NUL character (U+0000) in the source text.
Implementation restriction: For compatibility with other tools, a compiler may ignore a UTF-8-encoded byte order mark (U+FEFF) if it is the first Unicode code point in the source text. A byte order mark may be disallowed anywhere else in the source.
Characters
The following terms are used to denote specific Unicode character categories:
newline = /* the Unicode code point U+000A */ . unicode_char = /* an arbitrary Unicode code point except newline */ . unicode_letter = /* a Unicode code point categorized as "Letter" */ . unicode_digit = /* a Unicode code point categorized as "Number, decimal digit" */ .
In The Unicode Standard 8.0, Section 4.5 "General Category" defines a set of character categories. Go treats all characters in any of the Letter categories Lu, Ll, Lt, Lm, or Lo as Unicode letters, and those in the Number category Nd as Unicode digits.
Letters and digits
The underscore character _ (U+005F) is considered a lowercase letter.
letter = unicode_letter | "_" . decimal_digit = "0" … "9" . binary_digit = "0" | "1" . octal_digit = "0" … "7" . hex_digit = "0" … "9" | "A" … "F" | "a" … "f" .
Lexical elements
Comments
Comments serve as program documentation. There are two forms:
-
Line comments start with the character sequence
//and stop at the end of the line. -
General comments start with the character sequence
/*and stop with the first subsequent character sequence*/.
A comment cannot start inside a rune or string literal, or inside a comment. A general comment containing no newlines acts like a space. Any other comment acts like a newline.
Tokens
Tokens form the vocabulary of the Go language. There are four classes: identifiers, keywords, operators and punctuation, and literals. White space, formed from spaces (U+0020), horizontal tabs (U+0009), carriage returns (U+000D), and newlines (U+000A), is ignored except as it separates tokens that would otherwise combine into a single token. Also, a newline or end of file may trigger the insertion of a semicolon. While breaking the input into tokens, the next token is the longest sequence of characters that form a valid token.
Semicolons
The formal syntax uses semicolons ";" as terminators in
a number of productions. Go programs may omit most of these semicolons
using the following two rules:
-
When the input is broken into tokens, a semicolon is automatically inserted
into the token stream immediately after a line's final token if that token is
- an identifier
- an integer, floating-point, imaginary, rune, or string literal
- one of the keywords
break,continue,fallthrough, orreturn - one of the operators and punctuation
++,--,),], or}
-
To allow complex statements to occupy a single line, a semicolon
may be omitted before a closing
")"or"}".
To reflect idiomatic use, code examples in this document elide semicolons using these rules.
Identifiers
Identifiers name program entities such as variables and types. An identifier is a sequence of one or more letters and digits. The first character in an identifier must be a letter.
identifier = letter { letter | unicode_digit } .
a _x9 ThisVariableIsExported αβ
Some identifiers are predeclared.
Keywords
The following keywords are reserved and may not be used as identifiers.
break default func interface select case defer go map struct chan else goto package switch const fallthrough if range type continue for import return var
Operators and punctuation
The following character sequences represent operators (including assignment operators) and punctuation [Go 1.18]:
+ & += &= && == != ( )
- | -= |= || < <= [ ]
* ^ *= ^= <- > >= { }
/ << /= <<= ++ = := , ;
% >> %= >>= -- ! ... . :
&^ &^= ~
Integer literals
An integer literal is a sequence of digits representing an
integer constant.
An optional prefix sets a non-decimal base: 0b or 0B
for binary, 0, 0o, or 0O for octal,
and 0x or 0X for hexadecimal
[Go 1.13].
A single 0 is considered a decimal zero.
In hexadecimal literals, letters a through f
and A through F represent values 10 through 15.
For readability, an underscore character _ may appear after
a base prefix or between successive digits; such underscores do not change
the literal's value.
int_lit = decimal_lit | binary_lit | octal_lit | hex_lit .
decimal_lit = "0" | ( "1" … "9" ) [ [ "_" ] decimal_digits ] .
binary_lit = "0" ( "b" | "B" ) [ "_" ] binary_digits .
octal_lit = "0" [ "o" | "O" ] [ "_" ] octal_digits .
hex_lit = "0" ( "x" | "X" ) [ "_" ] hex_digits .
decimal_digits = decimal_digit { [ "_" ] decimal_digit } .
binary_digits = binary_digit { [ "_" ] binary_digit } .
octal_digits = octal_digit { [ "_" ] octal_digit } .
hex_digits = hex_digit { [ "_" ] hex_digit } .
42 4_2 0600 0_600 0o600 0O600 // second character is capital letter 'O' 0xBadFace 0xBad_Face 0x_67_7a_2f_cc_40_c6 170141183460469231731687303715884105727 170_141183_460469_231731_687303_715884_105727 _42 // an identifier, not an integer literal 42_ // invalid: _ must separate successive digits 4__2 // invalid: only one _ at a time 0_xBadFace // invalid: _ must separate successive digits
Floating-point literals
A floating-point literal is a decimal or hexadecimal representation of a floating-point constant.
A decimal floating-point literal consists of an integer part (decimal digits),
a decimal point, a fractional part (decimal digits), and an exponent part
(e or E followed by an optional sign and decimal digits).
One of the integer part or the fractional part may be elided; one of the decimal point
or the exponent part may be elided.
An exponent value exp scales the mantissa (integer and fractional part) by 10exp.
A hexadecimal floating-point literal consists of a 0x or 0X
prefix, an integer part (hexadecimal digits), a radix point, a fractional part (hexadecimal digits),
and an exponent part (p or P followed by an optional sign and decimal digits).
One of the integer part or the fractional part may be elided; the radix point may be elided as well,
but the exponent part is required. (This syntax matches the one given in IEEE 754-2008 §5.12.3.)
An exponent value exp scales the mantissa (integer and fractional part) by 2exp
[Go 1.13].
For readability, an underscore character _ may appear after
a base prefix or between successive digits; such underscores do not change
the literal value.
float_lit = decimal_float_lit | hex_float_lit .
decimal_float_lit = decimal_digits "." [ decimal_digits ] [ decimal_exponent ] |
decimal_digits decimal_exponent |
"." decimal_digits [ decimal_exponent ] .
decimal_exponent = ( "e" | "E" ) [ "+" | "-" ] decimal_digits .
hex_float_lit = "0" ( "x" | "X" ) hex_mantissa hex_exponent .
hex_mantissa = [ "_" ] hex_digits "." [ hex_digits ] |
[ "_" ] hex_digits |
"." hex_digits .
hex_exponent = ( "p" | "P" ) [ "+" | "-" ] decimal_digits .
0. 72.40 072.40 // == 72.40 2.71828 1.e+0 6.67428e-11 1E6 .25 .12345E+5 1_5. // == 15.0 0.15e+0_2 // == 15.0 0x1p-2 // == 0.25 0x2.p10 // == 2048.0 0x1.Fp+0 // == 1.9375 0X.8p-0 // == 0.5 0X_1FFFP-16 // == 0.1249847412109375 0x15e-2 // == 0x15e - 2 (integer subtraction) 0x.p1 // invalid: mantissa has no digits 1p-2 // invalid: p exponent requires hexadecimal mantissa 0x1.5e-2 // invalid: hexadecimal mantissa requires p exponent 1_.5 // invalid: _ must separate successive digits 1._5 // invalid: _ must separate successive digits 1.5_e1 // invalid: _ must separate successive digits 1.5e_1 // invalid: _ must separate successive digits 1.5e1_ // invalid: _ must separate successive digits
Imaginary literals
An imaginary literal represents the imaginary part of a
complex constant.
It consists of an integer or
floating-point literal
followed by the lowercase letter i.
The value of an imaginary literal is the value of the respective
integer or floating-point literal multiplied by the imaginary unit i
[Go 1.13]
imaginary_lit = (decimal_digits | int_lit | float_lit) "i" .
For backward compatibility, an imaginary literal's integer part consisting
entirely of decimal digits (and possibly underscores) is considered a decimal
integer, even if it starts with a leading 0.
0i 0123i // == 123i for backward-compatibility 0o123i // == 0o123 * 1i == 83i 0xabci // == 0xabc * 1i == 2748i 0.i 2.71828i 1.e+0i 6.67428e-11i 1E6i .25i .12345E+5i 0x1p-2i // == 0x1p-2 * 1i == 0.25i
Rune literals
A rune literal represents a rune constant,
an integer value identifying a Unicode code point.
A rune literal is expressed as one or more characters enclosed in single quotes,
as in 'x' or '\n'.
Within the quotes, any character may appear except newline and unescaped single
quote. A single quoted character represents the Unicode value
of the character itself,
while multi-character sequences beginning with a backslash encode
values in various formats.
The simplest form represents the single character within the quotes;
since Go source text is Unicode characters encoded in UTF-8, multiple
UTF-8-encoded bytes may represent a single integer value. For
instance, the literal 'a' holds a single byte representing
a literal a, Unicode U+0061, value 0x61, while
'ä' holds two bytes (0xc3 0xa4) representing
a literal a-dieresis, U+00E4, value 0xe4.
Several backslash escapes allow arbitrary values to be encoded as
ASCII text. There are four ways to represent the integer value
as a numeric constant: \x followed by exactly two hexadecimal
digits; \u followed by exactly four hexadecimal digits;
\U followed by exactly eight hexadecimal digits, and a
plain backslash \ followed by exactly three octal digits.
In each case the value of the literal is the value represented by
the digits in the corresponding base.
Although these representations all result in an integer, they have
different valid ranges. Octal escapes must represent a value between
0 and 255 inclusive. Hexadecimal escapes satisfy this condition
by construction. The escapes \u and \U
represent Unicode code points so within them some values are illegal,
in particular those above 0x10FFFF and surrogate halves.
After a backslash, certain single-character escapes represent special values:
\a U+0007 alert or bell \b U+0008 backspace \f U+000C form feed \n U+000A line feed or newline \r U+000D carriage return \t U+0009 horizontal tab \v U+000B vertical tab \\ U+005C backslash \' U+0027 single quote (valid escape only within rune literals) \" U+0022 double quote (valid escape only within string literals)
An unrecognized character following a backslash in a rune literal is illegal.
rune_lit = "'" ( unicode_value | byte_value ) "'" .
unicode_value = unicode_char | little_u_value | big_u_value | escaped_char .
byte_value = octal_byte_value | hex_byte_value .
octal_byte_value = `\` octal_digit octal_digit octal_digit .
hex_byte_value = `\` "x" hex_digit hex_digit .
little_u_value = `\` "u" hex_digit hex_digit hex_digit hex_digit .
big_u_value = `\` "U" hex_digit hex_digit hex_digit hex_digit
hex_digit hex_digit hex_digit hex_digit .
escaped_char = `\` ( "a" | "b" | "f" | "n" | "r" | "t" | "v" | `\` | "'" | `"` ) .
'a' 'ä' '本' '\t' '\000' '\007' '\377' '\x07' '\xff' '\u12e4' '\U00101234' '\'' // rune literal containing single quote character 'aa' // illegal: too many characters '\k' // illegal: k is not recognized after a backslash '\xa' // illegal: too few hexadecimal digits '\0' // illegal: too few octal digits '\400' // illegal: octal value over 255 '\uDFFF' // illegal: surrogate half '\U00110000' // illegal: invalid Unicode code point
String literals
A string literal represents a string constant obtained from concatenating a sequence of characters. There are two forms: raw string literals and interpreted string literals.
Raw string literals are character sequences between back quotes, as in
`foo`. Within the quotes, any character may appear except
back quote. The value of a raw string literal is the
string composed of the uninterpreted (implicitly UTF-8-encoded) characters
between the quotes;
in particular, backslashes have no special meaning and the string may
contain newlines.
Carriage return characters ('\r') inside raw string literals
are discarded from the raw string value.
Interpreted string literals are character sequences between double
quotes, as in "bar".
Within the quotes, any character may appear except newline and unescaped double quote.
The text between the quotes forms the
value of the literal, with backslash escapes interpreted as they
are in rune literals (except that \' is illegal and
\" is legal), with the same restrictions.
The three-digit octal (\nnn)
and two-digit hexadecimal (\xnn) escapes represent individual
bytes of the resulting string; all other escapes represent
the (possibly multi-byte) UTF-8 encoding of individual characters.
Thus inside a string literal \377 and \xFF represent
a single byte of value 0xFF=255, while ÿ,
\u00FF, \U000000FF and \xc3\xbf represent
the two bytes 0xc3 0xbf of the UTF-8 encoding of character
U+00FF.
string_lit = raw_string_lit | interpreted_string_lit .
raw_string_lit = "`" { unicode_char | newline } "`" .
interpreted_string_lit = `"` { unicode_value | byte_value } `"` .
`abc` // same as "abc" `\n \n` // same as "\\n\n\\n" "\n" "\"" // same as `"` "Hello, world!\n" "日本語" "\u65e5本\U00008a9e" "\xff\u00FF" "\uD800" // illegal: surrogate half "\U00110000" // illegal: invalid Unicode code point
These examples all represent the same string:
"日本語" // UTF-8 input text `日本語` // UTF-8 input text as a raw literal "\u65e5\u672c\u8a9e" // the explicit Unicode code points "\U000065e5\U0000672c\U00008a9e" // the explicit Unicode code points "\xe6\x97\xa5\xe6\x9c\xac\xe8\xaa\x9e" // the explicit UTF-8 bytes
If the source code represents a character as two code points, such as a combining form involving an accent and a letter, the result will be an error if placed in a rune literal (it is not a single code point), and will appear as two code points if placed in a string literal.
Constants
There are boolean constants, rune constants, integer constants, floating-point constants, complex constants, and string constants. Rune, integer, floating-point, and complex constants are collectively called numeric constants.
A constant value is represented by a
rune,
integer,
floating-point,
imaginary,
or
string literal,
an identifier denoting a constant,
a constant expression,
a conversion with a result that is a constant, or
the result value of some built-in functions such as
min or max applied to constant arguments,
unsafe.Sizeof applied to certain values,
cap or len applied to
some expressions,
real and imag applied to a complex constant
and complex applied to numeric constants.
The boolean truth values are represented by the predeclared constants
true and false. The predeclared identifier
iota denotes an integer constant.
In general, complex constants are a form of constant expression and are discussed in that section.
Numeric constants represent exact values of arbitrary precision and do not overflow. Consequently, there are no constants denoting the IEEE 754 negative zero, infinity, and not-a-number values.
Constants may be typed or untyped.
Literal constants, true, false, iota,
and certain constant expressions
containing only untyped constant operands are untyped.
A constant may be given a type explicitly by a constant declaration or conversion, or implicitly when used in a variable declaration or an assignment statement or as an operand in an expression. It is an error if the constant value cannot be represented as a value of the respective type. If the type is a type parameter, the constant is converted into a non-constant value of the type parameter.
An untyped constant has a default type which is the type to which the
constant is implicitly converted in contexts where a typed value is required,
for instance, in a short variable declaration
such as i := 0 where there is no explicit type.
The default type of an untyped constant is bool, rune,
int, float64, complex128, or string
respectively, depending on whether it is a boolean, rune, integer, floating-point,
complex, or string constant.
Implementation restriction: Although numeric constants have arbitrary precision in the language, a compiler may implement them using an internal representation with limited precision. That said, every implementation must:
- Represent integer constants with at least 256 bits.
- Represent floating-point constants, including the parts of a complex constant, with a mantissa of at least 256 bits and a signed binary exponent of at least 16 bits.
- Give an error if unable to represent an integer constant precisely.
- Give an error if unable to represent a floating-point or complex constant due to overflow.
- Round to the nearest representable constant if unable to represent a floating-point or complex constant due to limits on precision.
These requirements apply both to literal constants and to the result of evaluating constant expressions.
Variables
A variable is a storage location for holding a value. The set of permissible values is determined by the variable's type.
A variable declaration
or, for function parameters and results, the signature
of a function declaration
or function literal reserves
storage for a named variable.
Calling the built-in function new
or taking the address of a composite literal
allocates storage for a variable at run time.
Such an anonymous variable is referred to via a (possibly implicit)
pointer indirection.
Structured variables of array, slice, and struct types have elements and fields that may be addressed individually. Each such element acts like a variable.
The static type (or just type) of a variable is the
type given in its declaration, the type provided in the
new call or composite literal, or the type of
an element of a structured variable.
Variables of interface type also have a distinct dynamic type,
which is the (non-interface) type of the value assigned to the variable at run time
(unless the value is the predeclared identifier nil,
which has no type).
The dynamic type may vary during execution but values stored in interface
variables are always assignable
to the static type of the variable.
var x interface{} // x is nil and has static type interface{}
var v *T // v has value nil, static type *T
x = 42 // x has value 42 and dynamic type int
x = v // x has value (*T)(nil) and dynamic type *T
A variable's value is retrieved by referring to the variable in an expression; it is the most recent value assigned to the variable. If a variable has not yet been assigned a value, its value is the zero value for its type.
Types
A type determines a set of values together with operations and methods specific to those values. A type may be denoted by a type name, if it has one, which must be followed by type arguments if the type is generic. A type may also be specified using a type literal, which composes a type from existing types.
Type = TypeName [ TypeArgs ] | TypeLit | "(" Type ")" .
TypeName = identifier | QualifiedIdent .
TypeArgs = "[" TypeList [ "," ] "]" .
TypeList = Type { "," Type } .
TypeLit = ArrayType | StructType | PointerType | FunctionType | InterfaceType |
SliceType | MapType | ChannelType .
The language predeclares certain type names. Others are introduced with type declarations or type parameter lists. Composite types—array, struct, pointer, function, interface, slice, map, and channel types—may be constructed using type literals.
Predeclared types (excluding any),
defined types, and
type parameters are called named types.
An alias denotes a named type if the type given in the alias declaration is a named type.
All named types are distinct.
Boolean types
A boolean type represents the set of Boolean truth values
denoted by the predeclared constants true
and false. The predeclared boolean type is bool;
it is a named type.
Numeric types
An integer, floating-point, or complex type represents the set of integer, floating-point, or complex values, respectively. They are collectively called numeric types. The predeclared architecture-independent numeric types are:
uint8 the set of all unsigned 8-bit integers (0 to 255) uint16 the set of all unsigned 16-bit integers (0 to 65535) uint32 the set of all unsigned 32-bit integers (0 to 4294967295) uint64 the set of all unsigned 64-bit integers (0 to 18446744073709551615) int8 the set of all signed 8-bit integers (-128 to 127) int16 the set of all signed 16-bit integers (-32768 to 32767) int32 the set of all signed 32-bit integers (-2147483648 to 2147483647) int64 the set of all signed 64-bit integers (-9223372036854775808 to 9223372036854775807) float32 the set of all IEEE 754 32-bit floating-point numbers float64 the set of all IEEE 754 64-bit floating-point numbers complex64 the set of all complex numbers with float32 real and imaginary parts complex128 the set of all complex numbers with float64 real and imaginary parts byte alias for uint8 rune alias for int32
The value of an n-bit integer is n bits wide and represented using two's complement arithmetic.
There is also a set of predeclared integer types with implementation-specific sizes:
uint either 32 or 64 bits int same size as uint uintptr an unsigned integer large enough to store the uninterpreted bits of a pointer value
To avoid portability issues all numeric types are named types and thus distinct except
byte, which is an alias for uint8, and
rune, which is an alias for int32.
Explicit conversions
are required when different numeric types are mixed in an expression
or assignment. For instance, int32 and int
are not the same type even though they may have the same size on a
particular architecture.
String types
A string type represents the set of string values.
A string value is a (possibly empty) sequence of bytes.
The number of bytes is called the length of the string and is never negative.
Strings are immutable: once created,
it is impossible to change the contents of a string.
The predeclared string type is string;
it is a named type.
The length of a string s can be discovered using
the built-in function len.
The length is a compile-time constant if the string is a constant.
A string's bytes can be accessed by integer indices
0 through len(s)-1.
It is illegal to take the address of such an element; if
s[i] is the i'th byte of a
string, &s[i] is invalid.
Array types
An array is a numbered sequence of elements of a single type, called the element type. The number of elements is called the length of the array and is never negative.
ArrayType = "[" ArrayLength "]" ElementType . ArrayLength = Expression . ElementType = Type .
The length is part of the array's type; it must evaluate to a
non-negative constant
representable by a value
of type int.
The length of array a can be discovered
using the built-in function len.
The elements can be addressed by integer indices
0 through len(a)-1.
Array types are always one-dimensional but may be composed to form
multi-dimensional types.
[32]byte
[2*N] struct { x, y int32 }
[1000]*float64
[3][5]int
[2][2][2]float64 // same as [2]([2]([2]float64))
An array type T may not have an element of type T,
or of a type containing T as a component, directly or indirectly,
if those containing types are only array or struct types.
// invalid array types
type (
T1 [10]T1 // element type of T1 is T1
T2 [10]struct{ f T2 } // T2 contains T2 as component of a struct
T3 [10]T4 // T3 contains T3 as component of a struct in T4
T4 struct{ f T3 } // T4 contains T4 as component of array T3 in a struct
)
// valid array types
type (
T5 [10]*T5 // T5 contains T5 as component of a pointer
T6 [10]func() T6 // T6 contains T6 as component of a function type
T7 [10]struct{ f []T7 } // T7 contains T7 as component of a slice in a struct
)
Slice types
A slice is a descriptor for a contiguous segment of an underlying array and
provides access to a numbered sequence of elements from that array.
A slice type denotes the set of all slices of arrays of its element type.
The number of elements is called the length of the slice and is never negative.
The value of an uninitialized slice is nil.
SliceType = "[" "]" ElementType .
The length of a slice s can be discovered by the built-in function
len; unlike with arrays it may change during
execution. The elements can be addressed by integer indices
0 through len(s)-1. The slice index of a
given element may be less than the index of the same element in the
underlying array.
A slice, once initialized, is always associated with an underlying array that holds its elements. A slice therefore shares storage with its array and with other slices of the same array; by contrast, distinct arrays always represent distinct storage.
The array underlying a slice may extend past the end of the slice.
The capacity is a measure of that extent: it is the sum of
the length of the slice and the length of the array beyond the slice;
a slice of length up to that capacity can be created by
slicing a new one from the original slice.
The capacity of a slice a can be discovered using the
built-in function cap(a).
A new, initialized slice value for a given element type T may be
made using the built-in function
make,
which takes a slice type
and parameters specifying the length and optionally the capacity.
A slice created with make always allocates a new, hidden array
to which the returned slice value refers. That is, executing
make([]T, length, capacity)
produces the same slice as allocating an array and slicing it, so these two expressions are equivalent:
make([]int, 50, 100) new([100]int)[0:50]
Like arrays, slices are always one-dimensional but may be composed to construct higher-dimensional objects. With arrays of arrays, the inner arrays are, by construction, always the same length; however with slices of slices (or arrays of slices), the inner lengths may vary dynamically. Moreover, the inner slices must be initialized individually.
Struct types
A struct is a sequence of named elements, called fields, each of which has a name and a type. Field names may be specified explicitly (IdentifierList) or implicitly (EmbeddedField). Within a struct, non-blank field names must be unique.
StructType = "struct" "{" { FieldDecl ";" } "}" .
FieldDecl = (IdentifierList Type | EmbeddedField) [ Tag ] .
EmbeddedField = [ "*" ] TypeName [ TypeArgs ] .
Tag = string_lit .
// An empty struct.
struct {}
// A struct with 6 fields.
struct {
x, y int
u float32
_ float32 // padding
A *[]int
F func()
}
A field declared with a type but no explicit field name is called an embedded field.
An embedded field must be specified as
a type name T or as a pointer to a non-interface type name *T,
and T itself may not be
a pointer type or type parameter. The unqualified type name acts as the field name.
// A struct with four embedded fields of types T1, *T2, P.T3 and *P.T4
struct {
T1 // field name is T1
*T2 // field name is T2
P.T3 // field name is T3
*P.T4 // field name is T4
x, y int // field names are x and y
}
The following declaration is illegal because field names must be unique in a struct type:
struct {
T // conflicts with embedded field *T and *P.T
*T // conflicts with embedded field T and *P.T
*P.T // conflicts with embedded field T and *T
}
A field or method f of an
embedded field in a struct x is called promoted if
x.f is a legal selector that denotes
that field or method f.
Promoted fields act like ordinary fields of a struct.
Given a struct type S and a type name
T, promoted methods are included in the method set of the struct as follows:
-
If
Scontains an embedded fieldT, the method sets ofSand*Sboth include promoted methods with receiverT. The method set of*Salso includes promoted methods with receiver*T. -
If
Scontains an embedded field*T, the method sets ofSand*Sboth include promoted methods with receiverTor*T.
A field declaration may be followed by an optional string literal tag, which becomes an attribute for all the fields in the corresponding field declaration. An empty tag string is equivalent to an absent tag. The tags are made visible through a reflection interface and take part in type identity for structs but are otherwise ignored.
struct {
x, y float64 "" // an empty tag string is like an absent tag
name string "any string is permitted as a tag"
_ [4]byte "ceci n'est pas un champ de structure"
}
// A struct corresponding to a TimeStamp protocol buffer.
// The tag strings define the protocol buffer field numbers;
// they follow the convention outlined by the reflect package.
struct {
microsec uint64 `protobuf:"1"`
serverIP6 uint64 `protobuf:"2"`
}
A struct type T may not contain a field of type T,
or of a type containing T as a component, directly or indirectly,
if those containing types are only array or struct types.
// invalid struct types
type (
T1 struct{ T1 } // T1 contains a field of T1
T2 struct{ f [10]T2 } // T2 contains T2 as component of an array
T3 struct{ T4 } // T3 contains T3 as component of an array in struct T4
T4 struct{ f [10]T3 } // T4 contains T4 as component of struct T3 in an array
)
// valid struct types
type (
T5 struct{ f *T5 } // T5 contains T5 as component of a pointer
T6 struct{ f func() T6 } // T6 contains T6 as component of a function type
T7 struct{ f [10][]T7 } // T7 contains T7 as component of a slice in an array
)
Pointer types
A pointer type denotes the set of all pointers to variables of a given
type, called the base type of the pointer.
The value of an uninitialized pointer is nil.
PointerType = "*" BaseType . BaseType = Type .
*Point *[4]int
Function types
A function type denotes the set of all functions with the same parameter and result types.
The value of an uninitialized variable of function
type is nil.
FunctionType = "func" Signature .
Signature = Parameters [ Result ] .
Result = Parameters | Type .
Parameters = "(" [ ParameterList [ "," ] ] ")" .
ParameterList = ParameterDecl { "," ParameterDecl } .
ParameterDecl = [ IdentifierList ] [ "..." ] Type .
Within a list of parameters or results, the names (IdentifierList) must either all be present or all be absent. If present, each name stands for one item (parameter or result) of the specified type and all non-blank names in the signature must be unique. If absent, each type stands for one item of that type. Parameter and result lists are always parenthesized except that if there is exactly one unnamed result it may be written as an unparenthesized type.
The final incoming parameter in a function signature may have
a type prefixed with ....
A function with such a parameter is called variadic and
may be invoked with zero or more arguments for that parameter.
func()
func(x int) int
func(a, _ int, z float32) bool
func(a, b int, z float32) (bool)
func(prefix string, values ...int)
func(a, b int, z float64, opt ...interface{}) (success bool)
func(int, int, float64) (float64, *[]int)
func(n int) func(p *T)
Interface types
An interface type defines a type set.
A variable of interface type can store a value of any type that is in the type
set of the interface. Such a type is said to
implement the interface.
The value of an uninitialized variable of
interface type is nil.
InterfaceType = "interface" "{" { InterfaceElem ";" } "}" .
InterfaceElem = MethodElem | TypeElem .
MethodElem = MethodName Signature .
MethodName = identifier .
TypeElem = TypeTerm { "|" TypeTerm } .
TypeTerm = Type | UnderlyingType .
UnderlyingType = "~" Type .
An interface type is specified by a list of interface elements. An interface element is either a method or a type element, where a type element is a union of one or more type terms. A type term is either a single type or a single underlying type.
Basic interfaces
In its most basic form an interface specifies a (possibly empty) list of methods. The type set defined by such an interface is the set of types which implement all of those methods, and the corresponding method set consists exactly of the methods specified by the interface. Interfaces whose type sets can be defined entirely by a list of methods are called basic interfaces. Interface methods cannot declare type parameters, but they may use type parameters from the interface declaration.
// A simple File interface.
interface {
Read([]byte) (int, error)
Write([]byte) (int, error)
Close() error
}
The name of each explicitly specified method must be unique and not blank.
interface {
String() string
String() string // illegal: String not unique
_(x int) // illegal: method must have non-blank name
}
More than one type may implement an interface.
For instance, if two types S1 and S2
have the method set
func (p T) Read(p []byte) (n int, err error) func (p T) Write(p []byte) (n int, err error) func (p T) Close() error
(where T stands for either S1 or S2)
then the File interface is implemented by both S1 and
S2, regardless of what other methods
S1 and S2 may have or share.
Every type that is a member of the type set of an interface implements that interface. Any given type may implement several distinct interfaces. For instance, all types implement the empty interface which stands for the set of all (non-interface) types:
interface{}
For convenience, the predeclared type any is an alias for the empty interface;
it is not a named type.
[Go 1.18]
Similarly, consider this interface specification,
which appears within a type declaration
to define an interface called Locker:
type Locker interface {
Lock()
Unlock()
}
If S1 and S2 also implement
func (p T) Lock() { … }
func (p T) Unlock() { … }
they implement the Locker interface as well
as the File interface.
Embedded interfaces
In a slightly more general form
an interface T may use a (possibly qualified) interface type
name E as an interface element. This is called
embedding interface E in T
[Go 1.14].
The type set of T is the intersection of the type sets
defined by T's explicitly declared methods and the type sets
of T’s embedded interfaces.
In other words, the type set of T is the set of all types that implement all the
explicitly declared methods of T and also all the methods of
E
[Go 1.18].
type Reader interface {
Read(p []byte) (n int, err error)
Close() error
}
type Writer interface {
Write(p []byte) (n int, err error)
Close() error
}
// ReadWriter's methods are Read, Write, and Close.
type ReadWriter interface {
Reader // includes methods of Reader in ReadWriter's method set
Writer // includes methods of Writer in ReadWriter's method set
}
When embedding interfaces, methods with the same names must have identical signatures.
type ReadCloser interface {
Reader // includes methods of Reader in ReadCloser's method set
Close() // illegal: signatures of Reader.Close and Close are different
}
General interfaces
In their most general form, an interface element may also be an arbitrary type term
T, or a term of the form ~T specifying the underlying type T,
or a union of terms t1|t2|…|tn
[Go 1.18].
Together with method specifications, these elements enable the precise
definition of an interface's type set as follows:
- The type set of the empty interface is the set of all non-interface types.
- The type set of a non-empty interface is the intersection of the type sets of its interface elements.
- The type set of a method specification is the set of all non-interface types whose method sets include that method.
- The type set of a non-interface type term is the set consisting of just that type.
- The type set of a term of the form
~Tis the set of all types whose underlying type isT. - The type set of a union of terms
t1|t2|…|tnis the union of the type sets of the terms.
The quantification "the set of all non-interface types" refers not just to all (non-interface) types declared in the program at hand, but all possible types in all possible programs, and hence is infinite. Similarly, given the set of all non-interface types that implement a particular method, the intersection of the method sets of those types will contain exactly that method, even if all types in the program at hand always pair that method with another method.
By construction, an interface's type set never contains an interface type.
// An interface representing only the type int.
interface {
int
}
// An interface representing all types with underlying type int.
interface {
~int
}
// An interface representing all types with underlying type int that implement the String method.
interface {
~int
String() string
}
// An interface representing an empty type set: there is no type that is both an int and a string.
interface {
int
string
}
In a term of the form ~T, the underlying type of T
must be itself, and T cannot be an interface.
type MyInt int
interface {
~[]byte // the underlying type of []byte is itself
~MyInt // illegal: the underlying type of MyInt is not MyInt
~error // illegal: error is an interface
}
Union elements denote unions of type sets:
// The Float interface represents all floating-point types
// (including any named types whose underlying types are
// either float32 or float64).
type Float interface {
~float32 | ~float64
}
The type T in a term of the form T or ~T cannot
be a type parameter, and the type sets of all
non-interface terms must be pairwise disjoint (the pairwise intersection of the type sets must be empty).
Given a type parameter P:
interface {
P // illegal: P is a type parameter
int | ~P // illegal: P is a type parameter
~int | MyInt // illegal: the type sets for ~int and MyInt are not disjoint (~int includes MyInt)
float32 | Float // overlapping type sets but Float is an interface
}
Implementation restriction:
A union (with more than one term) cannot contain the
predeclared identifier comparable
or interfaces that specify methods, or embed comparable or interfaces
that specify methods.
Interfaces that are not basic may only be used as type constraints, or as elements of other interfaces used as constraints. They cannot be the types of values or variables, or components of other, non-interface types.
var x Float // illegal: Float is not a basic interface
var x interface{} = Float(nil) // illegal
type Floatish struct {
f Float // illegal
}
An interface type T may not embed a type element
that is, contains, or embeds T, directly or indirectly.
// illegal: Bad may not embed itself
type Bad interface {
Bad
}
// illegal: Bad1 may not embed itself using Bad2
type Bad1 interface {
Bad2
}
type Bad2 interface {
Bad1
}
// illegal: Bad3 may not embed a union containing Bad3
type Bad3 interface {
~int | ~string | Bad3
}
// illegal: Bad4 may not embed an array containing Bad4 as element type
type Bad4 interface {
[10]Bad4
}
Implementing an interface
A type T implements an interface I if
-
Tis not an interface and is an element of the type set ofI; or -
Tis an interface and the type set ofTis a subset of the type set ofI.
A value of type T implements an interface if T
implements the interface.
Map types
A map is an unordered group of elements of one type, called the
element type, indexed by a set of unique keys of another type,
called the key type.
The value of an uninitialized map is nil.
MapType = "map" "[" KeyType "]" ElementType . KeyType = Type .
The comparison operators
== and != must be fully defined
for operands of the key type; thus the key type must not be a function, map, or
slice.
If the key type is an interface type, these
comparison operators must be defined for the dynamic key values;
failure will cause a run-time panic.
map[string]int
map[*T]struct{ x, y float64 }
map[string]interface{}
The number of map elements is called its length.
For a map m, it can be discovered using the
built-in function len
and may change during execution. Elements may be added during execution
using assignments and retrieved with
index expressions; they may be removed with the
delete and
clear built-in function.
A new, empty map value is made using the built-in
function make,
which takes the map type and an optional capacity hint as arguments:
make(map[string]int) make(map[string]int, 100)
The initial capacity does not bound its size:
maps grow to accommodate the number of items
stored in them, with the exception of nil maps.
A nil map is equivalent to an empty map except that no elements
may be added.
Channel types
A channel provides a mechanism for
concurrently executing functions
to communicate by
sending and
receiving
values of a specified element type.
The value of an uninitialized channel is nil.
ChannelType = ( "chan" | "chan" "<-" | "<-" "chan" ) ElementType .
The optional <- operator specifies the channel direction,
send or receive. If a direction is given, the channel is directional,
otherwise it is bidirectional.
A channel may be constrained only to send or only to receive by
assignment or
explicit conversion.
chan T // can be used to send and receive values of type T chan<- float64 // can only be used to send float64s <-chan int // can only be used to receive ints
The <- operator associates with the leftmost chan
possible:
chan<- chan int // same as chan<- (chan int) chan<- <-chan int // same as chan<- (<-chan int) <-chan <-chan int // same as <-chan (<-chan int) chan (<-chan int)
A new, initialized channel
value can be made using the built-in function
make,
which takes the channel type and an optional capacity as arguments:
make(chan int, 100)
The capacity, in number of elements, sets the size of the buffer in the channel.
If the capacity is zero or absent, the channel is unbuffered and communication
succeeds only when both a sender and receiver are ready. Otherwise, the channel
is buffered and communication succeeds without blocking if the buffer
is not full (sends) or not empty (receives).
A nil channel is never ready for communication.
A channel may be closed with the built-in function
close.
The multi-valued assignment form of the
receive operator
reports whether a received value was sent before
the channel was closed.
A single channel may be used in
send statements,
receive operations,
and calls to the built-in functions
cap and
len
by any number of goroutines without further synchronization.
Channels act as first-in-first-out queues.
For example, if one goroutine sends values on a channel
and a second goroutine receives them, the values are
received in the order sent.
Properties of types and values
Representation of values
Values of predeclared types (see below for the interfaces any
and error), arrays, and structs are self-contained:
Each such value contains a complete copy of all its data,
and variables of such types store the entire value.
For instance, an array variable provides the storage (the variables)
for all elements of the array.
The respective zero values are specific to the
value's types; they are never nil.
Non-nil pointer, function, slice, map, and channel values contain references to underlying data which may be shared by multiple values:
- A pointer value is a reference to the variable holding the pointer base type value.
- A function value contains references to the (possibly anonymous) function and enclosed variables.
- A slice value contains the slice length, capacity, and a reference to its underlying array.
- A map or channel value is a reference to the implementation-specific data structure of the map or channel.
An interface value may be self-contained or contain references to underlying data
depending on the interface's dynamic type.
The predeclared identifier nil is the zero value for types whose values
can contain references.
When multiple values share underlying data, changing one value may change another. For instance, changing an element of a slice will change that element in the underlying array for all slices that share the array.
Underlying types
Each type T has an underlying type: If T
is one of the predeclared boolean, numeric, or string types, or a type literal,
the corresponding underlying type is T itself.
Otherwise, T's underlying type is the underlying type of the
type to which T refers in its declaration.
For a type parameter that is the underlying type of its
type constraint, which is always an interface.
type (
A1 = string
A2 = A1
)
type (
B1 string
B2 B1
B3 []B1
B4 B3
)
func f[P any](x P) { … }
The underlying type of string, A1, A2, B1,
and B2 is string.
The underlying type of []B1, B3, and B4 is []B1.
The underlying type of P is interface{}.
Type identity
Two types are either identical ("the same") or different.
A named type is always different from any other type. Otherwise, two types are identical if their underlying type literals are structurally equivalent; that is, they have the same literal structure and corresponding components have identical types. In detail:
- Two array types are identical if they have identical element types and the same array length.
- Two slice types are identical if they have identical element types.
- Two struct types are identical if they have the same sequence of fields, and if corresponding pairs of fields have the same names, identical types, and identical tags, and are either both embedded or both not embedded. Non-exported field names from different packages are always different.
- Two pointer types are identical if they have identical base types.
- Two function types are identical if they have the same number of parameters and result values, corresponding parameter and result types are identical, and either both functions are variadic or neither is. Parameter and result names are not required to match.
- Two interface types are identical if they define the same type set.
- Two map types are identical if they have identical key and element types.
- Two channel types are identical if they have identical element types and the same direction.
- Two instantiated types are identical if their defined types and all type arguments are identical.
Given the declarations
type (
A0 = []string
A1 = A0
A2 = struct{ a, b int }
A3 = int
A4 = func(A3, float64) *A0
A5 = func(x int, _ float64) *[]string
B0 A0
B1 []string
B2 struct{ a, b int }
B3 struct{ a, c int }
B4 func(int, float64) *B0
B5 func(x int, y float64) *A1
C0 = B0
D0[P1, P2 any] struct{ x P1; y P2 }
E0 = D0[int, string]
)
these types are identical:
A0, A1, and []string
A2 and struct{ a, b int }
A3 and int
A4, func(int, float64) *[]string, and A5
B0 and C0
D0[int, string] and E0
[]int and []int
struct{ a, b *B5 } and struct{ a, b *B5 }
func(x int, y float64) *[]string, func(int, float64) (result *[]string), and A5
B0 and B1 are different because they are new types
created by distinct type definitions;
func(int, float64) *B0 and func(x int, y float64) *[]string
are different because B0 is different from []string;
and P1 and P2 are different because they are different
type parameters.
D0[int, string] and struct{ x int; y string } are
different because the former is an instantiated
defined type while the latter is a type literal
(but they are still assignable).
Assignability
A value x of type V is assignable to a variable of type T
("x is assignable to T") if one of the following conditions applies:
-
VandTare identical. -
VandThave identical underlying types but are not type parameters and at least one ofVorTis not a named type. -
VandTare channel types with identical element types,Vis a bidirectional channel, and at least one ofVorTis not a named type. -
Tis an interface type, but not a type parameter, andximplementsT. -
xis a (possibly partially instantiated) generic function,Tis a function type, and any type arguments not provided explicitly forxcan be inferred such that (after full instantiation)xandThave identical underlying types [Go 1.27]. -
xis the predeclared identifiernilandTis a pointer, function, slice, map, channel, or interface type, but not a type parameter. -
xis an untyped constant representable by a value of typeT.
Additionally, if x's type V or T are type parameters, x
is assignable to a variable of type T if one of the following conditions applies:
-
xis the predeclared identifiernil,Tis a type parameter, andxis assignable to each type inT's type set. -
Vis not a named type,Tis a type parameter, andxis assignable to each type inT's type set. -
Vis a type parameter andTis not a named type, and values of each type inV's type set are assignable toT.
Representability
A constant x is representable
by a value of type T,
where T is not a type parameter,
if one of the following conditions applies:
-
xis in the set of values determined byT. -
Tis a floating-point type andxcan be rounded toT's precision without overflow. Rounding uses IEEE 754 round-to-even rules but with an IEEE negative zero further simplified to an unsigned zero. Note that constant values never result in an IEEE negative zero, NaN, or infinity. -
Tis a complex type, andx's componentsreal(x)andimag(x)are representable by values ofT's component type (float32orfloat64).
If T is a type parameter,
x is representable by a value of type T if x is representable
by a value of each type in T's type set.
x T x is representable by a value of T because 'a' byte 97 is in the set of byte values 97 rune rune is an alias for int32, and 97 is in the set of 32-bit integers "foo" string "foo" is in the set of string values 1024 int16 1024 is in the set of 16-bit integers 42.0 byte 42 is in the set of unsigned 8-bit integers 1e10 uint64 10000000000 is in the set of unsigned 64-bit integers 2.718281828459045 float32 2.718281828459045 rounds to 2.7182817 which is in the set of float32 values -1e-1000 float64 -1e-1000 rounds to IEEE -0.0 which is further simplified to 0.0 0i int 0 is an integer value (42 + 0i) float32 42.0 (with zero imaginary part) is in the set of float32 values
x T x is not representable by a value of T because 0 bool 0 is not in the set of boolean values 'a' string 'a' is a rune, it is not in the set of string values 1024 byte 1024 is not in the set of unsigned 8-bit integers -1 uint16 -1 is not in the set of unsigned 16-bit integers 1.1 int 1.1 is not an integer value 42i float32 (0 + 42i) is not in the set of float32 values 1e1000 float64 1e1000 overflows to IEEE +Inf after rounding
Method sets
The method set of a type determines the methods that can be called on an operand of that type. Every type has a (possibly empty) method set associated with it:
- The method set of a defined type
Tconsists of all methods declared with receiver typeT. -
The method set of a pointer to a defined type
T(whereTis neither a pointer nor an interface) is the set of all methods declared with receiver*TorT. - The method set of an interface type is the intersection of the method sets of each type in the interface's type set (the resulting method set is usually just the set of declared methods in the interface).
Further rules apply to structs (and pointer to structs) containing embedded fields, as described in the section on struct types. Any other type has an empty method set.
In a method set, each method must have a unique non-blank method name.
Blocks
A block is a possibly empty sequence of declarations and statements within matching brace brackets.
Block = "{" StatementList "}" .
StatementList = { Statement ";" } .
In addition to explicit blocks in the source code, there are implicit blocks:
- The universe block encompasses all Go source text.
- Each package has a package block containing all Go source text for that package.
- Each file has a file block containing all Go source text in that file.
- Each "if", "for", and "switch" statement is considered to be in its own implicit block.
- Each clause in a "switch" or "select" statement acts as an implicit block.
Blocks nest and influence scoping.
Declarations and scope
A declaration binds a non-blank identifier to a constant, type, type parameter, variable, function, label, or package. Every identifier in a program must be declared. No identifier may be declared twice in the same block, and no identifier may be declared in both the file and package block.
The blank identifier may be used like any other identifier
in a declaration, but it does not introduce a binding and thus is not declared.
In the package block, the identifier init may only be used for
init function declarations,
and like the blank identifier it does not introduce a new binding.
Declaration = ConstDecl | TypeDecl | VarDecl . TopLevelDecl = Declaration | FunctionDecl | MethodDecl .
The scope of a declared identifier is the extent of source text in which the identifier denotes the specified constant, type, variable, function, label, or package.
Go is lexically scoped using blocks:
- The scope of a predeclared identifier is the universe block.
- The scope of an identifier denoting a constant, type, variable, or function (but not method) declared at top level (outside any function) is the package block.
- The scope of the package name of an imported package is the file block of the file containing the import declaration.
- The scope of an identifier denoting a method receiver, function parameter, or result variable is the function body.
- The scope of an identifier denoting a type parameter of a function or declared by a method receiver begins after the name of the function and ends at the end of the function body.
- The scope of an identifier denoting a type parameter of a type begins after the name of the type and ends at the end of the TypeSpec.
- The scope of a constant or variable identifier declared inside a function begins at the end of the ConstSpec or VarSpec (ShortVarDecl for short variable declarations) and ends at the end of the innermost containing block.
- The scope of a type identifier declared inside a function begins at the identifier in the TypeSpec and ends at the end of the innermost containing block.
An identifier declared in a block may be redeclared in an inner block. While the identifier of the inner declaration is in scope, it denotes the entity declared by the inner declaration.
The package clause is not a declaration; the package name does not appear in any scope. Its purpose is to identify the files belonging to the same package and to specify the default package name for import declarations.
Label scopes
Labels are declared by labeled statements and are used in the "break", "continue", and "goto" statements. It is illegal to define a label that is never used. In contrast to other identifiers, labels are not block scoped and do not conflict with identifiers that are not labels. The scope of a label is the body of the function in which it is declared and excludes the body of any nested function.
Blank identifier
The blank identifier is represented by the underscore character _.
It serves as an anonymous placeholder instead of a regular (non-blank)
identifier and has special meaning in declarations,
as an operand, and in assignment statements.
Predeclared identifiers
The following identifiers are implicitly declared in the universe block [Go 1.18] [Go 1.21]:
Types: any bool byte comparable complex64 complex128 error float32 float64 int int8 int16 int32 int64 rune string uint uint8 uint16 uint32 uint64 uintptr Constants: true false iota Zero value: nil Functions: append cap clear close complex copy delete imag len make max min new panic print println real recover
Exported identifiers
An identifier may be exported to permit access to it from another package. An identifier is exported if both:
- the first character of the identifier's name is a Unicode uppercase letter (Unicode character category Lu); and
- the identifier is declared in the package block or it is a field name or method name.
All other identifiers are not exported.
Uniqueness of identifiers
Given a set of identifiers, an identifier is called unique if it is different from every other in the set. Two identifiers are different if they are spelled differently, or if they appear in different packages and are not exported. Otherwise, they are the same.
Constant declarations
A constant declaration binds a list of identifiers (the names of the constants) to the values of a list of constant expressions. The number of identifiers must be equal to the number of expressions, and the nth identifier on the left is bound to the value of the nth expression on the right.
ConstDecl = "const" ( ConstSpec | "(" { ConstSpec ";" } ")" ) .
ConstSpec = IdentifierList [ [ Type ] "=" ExpressionList ] .
IdentifierList = identifier { "," identifier } .
ExpressionList = Expression { "," Expression } .
If the type is present, all constants take the type specified, and the expressions must be assignable to that type, which must not be a type parameter. If the type is omitted, the constants take the individual types of the corresponding expressions. If the expression values are untyped constants, the declared constants remain untyped and the constant identifiers denote the constant values. For instance, if the expression is a floating-point literal, the constant identifier denotes a floating-point constant, even if the literal's fractional part is zero.
const Pi float64 = 3.14159265358979323846 const zero = 0.0 // untyped floating-point constant const ( size int64 = 1024 eof = -1 // untyped integer constant ) const a, b, c = 3, 4, "foo" // a = 3, b = 4, c = "foo", untyped integer and string constants const u, v float32 = 0, 3 // u = 0.0, v = 3.0
Within a parenthesized const declaration list the
expression list may be omitted from any but the first ConstSpec.
Such an empty list is equivalent to the textual substitution of the
first preceding non-empty expression list and its type if any.
Omitting the list of expressions is therefore equivalent to
repeating the previous list. The number of identifiers must be equal
to the number of expressions in the previous list.
Together with the iota constant generator
this mechanism permits light-weight declaration of sequential values:
const ( Sunday = iota Monday Tuesday Wednesday Thursday Friday Partyday numberOfDays // this constant is not exported )
Iota
Within a constant declaration, the predeclared identifier
iota represents successive untyped integer
constants. Its value is the index of the respective ConstSpec
in that constant declaration, starting at zero.
It can be used to construct a set of related constants:
const ( c0 = iota // c0 == 0 c1 = iota // c1 == 1 c2 = iota // c2 == 2 ) const ( a = 1 << iota // a == 1 (iota == 0) b = 1 << iota // b == 2 (iota == 1) c = 3 // c == 3 (iota == 2, unused) d = 1 << iota // d == 8 (iota == 3) ) const ( u = iota * 42 // u == 0 (untyped integer constant) v float64 = iota * 42 // v == 42.0 (float64 constant) w = iota * 42 // w == 84 (untyped integer constant) ) const x = iota // x == 0 const y = iota // y == 0
By definition, multiple uses of iota in the same ConstSpec all have the same value:
const ( bit0, mask0 = 1 << iota, 1<<iota - 1 // bit0 == 1, mask0 == 0 (iota == 0) bit1, mask1 // bit1 == 2, mask1 == 1 (iota == 1) _, _ // (iota == 2, unused) bit3, mask3 // bit3 == 8, mask3 == 7 (iota == 3) )
This last example exploits the implicit repetition of the last non-empty expression list.
Type declarations
A type declaration binds an identifier, the type name, to a type. Type declarations come in two forms: alias declarations and type definitions.
TypeDecl = "type" ( TypeSpec | "(" { TypeSpec ";" } ")" ) .
TypeSpec = AliasDecl | TypeDef .
Alias declarations
An alias declaration binds an identifier to the given type [Go 1.9].
AliasDecl = identifier [ TypeParameters ] "=" Type .
Within the scope of the identifier, it serves as an alias for the given type.
type ( nodeList = []*Node // nodeList and []*Node are identical types Polar = polar // Polar and polar denote identical types )
If the alias declaration specifies type parameters [Go 1.24], the type name denotes a generic alias. Generic aliases must be instantiated when they are used.
type set[P comparable] = map[P]bool
In an alias declaration the given type cannot be a type parameter declared in the same declaration.
type A[P any] = P // illegal: P is a type parameter declared in the declaration of A
func f[P any]() {
type A = P // ok: T is a type parameter declared by the enclosing function
}
Type definitions
A type definition creates a new, distinct type with the same underlying type and operations as the given type and binds an identifier, the type name, to it.
TypeDef = identifier [ TypeParameters ] Type .
The new type is called a defined type. It is different from any other type, including the type it is created from.
type (
Point struct{ x, y float64 } // Point and struct{ x, y float64 } are different types
polar Point // polar and Point denote different types
)
type TreeNode struct {
left, right *TreeNode
value any
}
type Block interface {
BlockSize() int
Encrypt(src, dst []byte)
Decrypt(src, dst []byte)
}
A defined type may have methods associated with it. It does not inherit any methods bound to the given type, but the method set of an interface type or of elements of a composite type remains unchanged:
// A Mutex is a data type with two methods, Lock and Unlock.
type Mutex struct { /* Mutex fields */ }
func (m *Mutex) Lock() { /* Lock implementation */ }
func (m *Mutex) Unlock() { /* Unlock implementation */ }
// NewMutex has the same composition as Mutex but its method set is empty.
type NewMutex Mutex
// The method set of PtrMutex's underlying type *Mutex remains unchanged,
// but the method set of PtrMutex is empty.
type PtrMutex *Mutex
// The method set of *PrintableMutex contains the methods
// Lock and Unlock bound to its embedded field Mutex.
type PrintableMutex struct {
Mutex
}
// MyBlock is an interface type that has the same method set as Block.
type MyBlock Block
Type definitions may be used to define different boolean, numeric, or string types and associate methods with them:
type TimeZone int
const (
EST TimeZone = -(5 + iota)
CST
MST
PST
)
func (tz TimeZone) String() string {
return fmt.Sprintf("GMT%+dh", tz)
}
If the type definition specifies type parameters, the type name denotes a generic type. Generic types must be instantiated when they are used.
type List[T any] struct {
next *List[T]
value T
}
In a type definition the given type cannot be a type parameter.
type T[P any] P // illegal: P is a type parameter
func f[P any]() {
type L P // illegal: P is a type parameter declared by the enclosing function
}
A generic type may also have methods associated with it. In this case, the method receivers must declare the same number of type parameters as present in the generic type definition.
// The method Len returns the number of elements in the linked list l.
func (l *List[T]) Len() int { … }
Type parameter declarations
A type parameter list declares the type parameters of a generic function, method, or type declaration. The type parameter list looks like an ordinary function parameter list except that the type parameter names must all be present and the list is enclosed in square brackets rather than parentheses [Go 1.18, Go 1.27].
TypeParameters = "[" TypeParamList [ "," ] "]" .
TypeParamList = TypeParamDecl { "," TypeParamDecl } .
TypeParamDecl = IdentifierList TypeConstraint .
All non-blank names in the list must be unique. Each name declares a type parameter, which is a new and different named type that acts as a placeholder for an (as of yet) unknown type in the declaration. The type parameter is replaced with a type argument upon instantiation of the generic function, method, or type.
[P any]
[S interface{ ~[]byte|string }]
[S ~[]E, E any]
[P Constraint[int]]
[_ any]
Just as each ordinary function parameter has a parameter type, each type parameter has a corresponding (meta-)type which is called its type constraint.
A parsing ambiguity arises when the type parameter list for a generic type
declares a single type parameter P with a constraint C
such that the text P C forms a valid expression:
type T[P *C] … type T[P (C)] … type T[P *C|Q] … …
In these rare cases, the type parameter list is indistinguishable from an expression and the type declaration is parsed as an array type declaration. To resolve the ambiguity, embed the constraint in an interface or use a trailing comma:
type T[P interface{*C}] …
type T[P *C,] …
Type parameters may also be declared by the receiver specification of a method declaration associated with a generic type.
Type constraints
A type constraint is an interface that defines the set of permissible type arguments for the respective type parameter and controls the operations supported by values of that type parameter [Go 1.18].
TypeConstraint = TypeElem .
If the constraint is an interface literal of the form interface{E} where
E is an embedded type element (not a method), in a type parameter list
the enclosing interface{ … } may be omitted for convenience:
[T []P] // = [T interface{[]P}]
[T ~int] // = [T interface{~int}]
[T int|string] // = [T interface{int|string}]
type Constraint ~int // illegal: ~int is not in a type parameter list
The predeclared
interface type comparable
denotes the set of all non-interface types that are
strictly comparable
[Go 1.18].
Even though interfaces that are not type parameters are comparable,
they are not strictly comparable and therefore they do not implement comparable.
However, they satisfy comparable.
int // implements comparable (int is strictly comparable)
[]byte // does not implement comparable (slices cannot be compared)
interface{} // does not implement comparable (see above)
interface{ ~int | ~string } // type parameter only: implements comparable (int, string types are strictly comparable)
interface{ comparable } // type parameter only: implements comparable (comparable implements itself)
interface{ ~int | ~[]byte } // type parameter only: does not implement comparable (slices are not comparable)
interface{ ~struct{ any } } // type parameter only: does not implement comparable (field any is not strictly comparable)
The comparable interface and interfaces that (directly or indirectly) embed
comparable may only be used as type constraints. They cannot be the types of
values or variables, or components of other, non-interface types.
Satisfying a type constraint
A type argument T satisfies a type constraint C
if T is an element of the type set defined by C; in other words,
if T implements C.
As an exception, a strictly comparable
type constraint may also be satisfied by a comparable
(not necessarily strictly comparable) type argument
[Go 1.20].
More precisely:
A type T satisfies a constraint C if
-
TimplementsC; or -
Ccan be written in the forminterface{ comparable; E }, whereEis a basic interface andTis comparable and implementsE.
type argument type constraint // constraint satisfaction
int interface{ ~int } // satisfied: int implements interface{ ~int }
string comparable // satisfied: string implements comparable (string is strictly comparable)
[]byte comparable // not satisfied: slices are not comparable
any interface{ comparable; int } // not satisfied: any does not implement interface{ int }
any comparable // satisfied: any is comparable and implements the basic interface any
struct{f any} comparable // satisfied: struct{f any} is comparable and implements the basic interface any
any interface{ comparable; m() } // not satisfied: any does not implement the basic interface interface{ m() }
interface{ m() } interface{ comparable; m() } // satisfied: interface{ m() } is comparable and implements the basic interface interface{ m() }
Because of the exception in the constraint satisfaction rule, comparing operands of type parameter type may panic at run-time (even though comparable type parameters are always strictly comparable).
Variable declarations
A variable declaration creates one or more variables, binds corresponding identifiers to them, and gives each a type and an initial value.
VarDecl = "var" ( VarSpec | "(" { VarSpec ";" } ")" ) .
VarSpec = IdentifierList ( Type [ "=" ExpressionList ] | "=" ExpressionList ) .
var i int var U, V, W float64 var k = 0 var x, y float32 = -1, -2 var ( i int u, v, s = 2.0, 3.0, "bar" ) var re, im = complexSqrt(-1) var _, found = entries[name] // map lookup; only interested in "found"
If a list of expressions is given, the variables are initialized with the expressions following the rules for assignment statements. Otherwise, each variable is initialized to its zero value.
If a type is present, each variable is given that type.
Otherwise, each variable is given the type of the corresponding
initialization value in the assignment.
If that value is an untyped constant, it is first implicitly
converted to its default type;
if it is an untyped boolean value, it is first implicitly converted to type bool.
The predeclared identifier nil cannot be used to initialize a variable
with no explicit type.
var d = math.Sin(0.5) // d is float64 var i = 42 // i is int var t, ok = x.(T) // t is T, ok is bool var n = nil // illegal
Implementation restriction: A compiler may make it illegal to declare a variable inside a function body if the variable is never used.
Short variable declarations
A short variable declaration uses the syntax:
ShortVarDecl = IdentifierList ":=" ExpressionList .
It is shorthand for a regular variable declaration with initializer expressions but no types:
"var" IdentifierList "=" ExpressionList .
i, j := 0, 10
f := func() int { return 7 }
ch := make(chan int)
r, w, _ := os.Pipe() // os.Pipe() returns a connected pair of Files and an error, if any
_, y, _ := coord(p) // coord() returns three values; only interested in y coordinate
Unlike regular variable declarations, a short variable declaration may redeclare
variables provided they were originally declared earlier in the same block
(or the parameter lists if the block is the function body) with the same type,
and at least one of the non-blank variables is new.
As a consequence, redeclaration can only appear in a multi-variable short declaration.
Redeclaration does not introduce a new variable; it just assigns a new value to the original.
The non-blank variable names on the left side of :=
must be unique.
field1, offset := nextField(str, 0) field2, offset := nextField(str, offset) // redeclares offset x, y, x := 1, 2, 3 // illegal: x repeated on left side of :=
Short variable declarations may appear only inside functions. In some contexts such as the initializers for "if", "for", or "switch" statements, they can be used to declare local temporary variables.
Function declarations
A function declaration binds an identifier, the function name, to a function.
FunctionDecl = "func" FunctionName [ TypeParameters ] Signature [ FunctionBody ] . FunctionName = identifier . FunctionBody = Block .
If the function's signature declares result parameters, the function body's statement list must end in a terminating statement.
func IndexRune(s string, r rune) int {
for i, c := range s {
if c == r {
return i
}
}
// invalid: missing return statement
}
If the function declaration specifies type parameters, the function name denotes a generic function [Go 1.18]. A generic function must be instantiated before it can be called or used as a value.
func min[T ~int|~float64](x, y T) T {
if x < y {
return x
}
return y
}
A function declaration without type parameters may omit the body. Such a declaration provides the signature for a function implemented outside Go, such as an assembly routine.
func flushICache(begin, end uintptr) // implemented externally
Method declarations
A method is a function with a receiver. A method declaration binds an identifier, the method name, to a method, and associates the method with the receiver's base type.
MethodDecl = "func" Receiver MethodName [ TypeParameters ] Signature [ FunctionBody ] . Receiver = Parameters .
The receiver is specified via an extra parameter section preceding the method
name. That parameter section must declare a single non-variadic parameter, the receiver.
Its type must be a defined type T or a
pointer to a defined type T, possibly followed by a list of type parameter
names [P1, P2, …] enclosed in square brackets.
T is called the receiver base type. A receiver base type cannot be
a pointer or interface type and it must be declared in the same package as the method.
The method is said to be bound to its receiver base type and the method name
is visible only within selectors for type T
or *T.
A non-blank receiver identifier must be unique in the method signature. If the receiver's value is not referenced inside the body of the method, its identifier may be omitted in the declaration. The same applies in general to parameters of functions and methods.
For a base type, the non-blank names of methods bound to it must be unique. If the base type is a struct type, the non-blank method and field names must be distinct.
Given defined type Point the declarations
func (p *Point) Length() float64 {
return math.Sqrt(p.x * p.x + p.y * p.y)
}
func (p *Point) Scale(factor float64) {
p.x *= factor
p.y *= factor
}
bind the methods Length and Scale,
with receiver type *Point,
to the base type Point.
If the receiver base type is a generic type, the receiver specification must declare corresponding type parameters for the method to use. This makes the receiver type parameters available to the method. Syntactically, this type parameter declaration looks like an instantiation of the receiver base type: the type arguments must be identifiers denoting the type parameters being declared, one for each type parameter of the receiver base type. The type parameter names do not need to match their corresponding parameter names in the receiver base type definition, and all non-blank parameter names must be unique in the receiver parameter section and the method signature. The receiver type parameter constraints are implied by the receiver base type definition: corresponding type parameters have corresponding constraints.
type Pair[A, B any] struct {
a A
b B
}
func (p Pair[A, B]) Swap() Pair[B, A] { … } // receiver declares A, B
func (p Pair[First, _]) First() First { … } // receiver declares First, corresponds to A in Pair
If the receiver type is denoted by (a pointer to) an alias, the alias must not be generic and it must not denote an instantiated generic type, neither directly nor indirectly via another alias, and irrespective of pointer indirections.
type GPoint[P any] = Point
type HPoint = *GPoint[int]
type IPair = Pair[int, int]
func (*GPoint[P]) Draw(P) { … } // illegal: alias must not be generic
func (HPoint) Draw(P) { … } // illegal: alias must not denote instantiated type GPoint[int]
func (*IPair) Second() int { … } // illegal: alias must not denote instantiated type Pair[int, int]
If the method declaration specifies type parameters (possibly in addition to type parameters declared by the receiver specification), the method name denotes a generic method [Go 1.27]. Like a generic function, a generic method must be instantiated before it can be called or used as a value.
type List[E any] []E
// Apply returns the list obtained from applying f to each element of l.
func (l List[E]) Apply[F any](f func(E) F) List[F] {
r := make(List[F], len(l))
for i, x := range l {
r[i] = f(x)
}
return r
}
Expressions
An expression specifies the computation of a value by applying operators and functions to operands.
Operands
Operands denote the elementary values in an expression. An operand may be a literal, a (possibly qualified) non-blank identifier denoting a constant, variable, or function, or a parenthesized expression.
Operand = Literal | OperandName [ TypeArgs ] | "(" Expression ")" .
Literal = BasicLit | CompositeLit | FunctionLit .
BasicLit = int_lit | float_lit | imaginary_lit | rune_lit | string_lit .
OperandName = identifier | QualifiedIdent .
An operand name denoting a generic function may be followed by a list of type arguments; the resulting operand is an instantiated function.
The blank identifier may appear as an operand only on the left-hand side of an assignment statement.
Implementation restriction: A compiler need not report an error if an operand's type is a type parameter with an empty type set. Functions with such type parameters cannot be instantiated; any attempt will lead to an error at the instantiation site.
Qualified identifiers
A qualified identifier is an identifier qualified with a package name prefix. Both the package name and the identifier must not be blank.
QualifiedIdent = PackageName "." identifier .
A qualified identifier accesses an identifier in a different package, which must be imported. The identifier must be exported and declared in the package block of that package.
math.Sin // denotes the Sin function in package math
Composite literals
Composite literals construct new values for structs, arrays, slices, and maps each time they are evaluated. They consist of the type of the literal followed by a (possibly empty) brace-bound list of elements. Each element may optionally be preceded by a corresponding key.
CompositeLit = LiteralType LiteralValue .
LiteralType = StructType | ArrayType | "[" "..." "]" ElementType |
SliceType | MapType | TypeName [ TypeArgs ] .
LiteralValue = "{" [ ElementList [ "," ] ] "}" .
ElementList = KeyedElement { "," KeyedElement } .
KeyedElement = [ Key ":" ] Element .
Key = FieldName | Expression | LiteralValue .
FieldName = identifier .
Element = Expression | LiteralValue .
Unless the LiteralType is a type parameter, its underlying type must be a struct, array, slice, or map type (the syntax enforces this constraint except when the type is given as a TypeName). If the LiteralType is a type parameter, all types in its type set must have the same underlying type which must be a valid composite literal type.
The types of the elements and keys must be assignable to the respective field, element, and key types of the LiteralType; there is no additional conversion. The key is interpreted as a field selector for struct literals, an index for array and slice literals, and a key for map literals. It is an error to specify multiple elements with the same field selector or constant key value. A literal may omit the element list; such a literal evaluates to the zero value for its type.
A parsing ambiguity arises when a composite literal using the TypeName form of the LiteralType appears as an operand between the keyword and the opening brace of the block of an "if", "for", or "switch" statement, and the composite literal is not enclosed in parentheses, square brackets, or curly braces. In this rare case, the opening brace of the literal is erroneously parsed as the one introducing the block of statements. To resolve the ambiguity, the composite literal must appear within parentheses.
if x == (T{a,b,c}[i]) { … }
if (x == T{a,b,c}[i]) { … }
Struct literals
For struct literals without keys, the element list must contain an element for each struct field in the order in which the fields are declared.
For struct literals with keys the following rules apply:
- Every element must have a key.
- Each key must be a valid field selector [Go 1.27] for a (possibly promoted) field of the struct; the key selects that field.
- The types of the embedded fields (if any) traversed to reach a selected field must not be pointer types.
- A key must not denote a promoted field inside an embedded struct if that struct is also specified by another key.
- The element list does not need to have an element for each struct field. Omitted fields get the zero value for that field.
Given the declarations
type Object struct { name, color string }
type Point3D struct { Object; x, y, z float64 }
type Line struct { Object; p, q Point3D }
one may write
origin := Point3D{} // zero value for Point3D
line1 := Line{Object{}, origin, Point3D{y: -4, z: 12.3}} // zero value for line1.q.x
line2 := Line{name: "diagonal", q: Point3D{1, 1, 1}} // zero value for line2.Object.color, line2.p
but field selectors may not denote overlapping fields:
obj := Object{"edge", "black"}
line3 := Line{Object: obj, name: "diagonal"} // invalid: name denotes a field inside Object
Array and slice literals
For array and slice literals the following rules apply:
- Each element has an associated integer index marking its position in the array.
- An element with a key uses the key as its index. The
key must be a non-negative constant
representable by
a value of type
int; and if it is typed it must be of integer type. - An element without a key uses the previous element's index plus one. If the first element has no key, its index is zero.
Taking the address of a composite literal generates a pointer to a unique variable initialized with the literal's value.
var pointer *Point3D = &Point3D{y: 1000}
Note that the zero value for a slice or map type is not the same as an initialized but empty value of the same type. Consequently, taking the address of an empty slice or map composite literal does not have the same effect as allocating a new slice or map value with new.
p1 := &[]int{} // p1 points to an initialized, empty slice with value []int{} and length 0
p2 := new([]int) // p2 points to an uninitialized slice with value nil and length 0
The length of an array literal is the length specified in the literal type.
If fewer elements than the length are provided in the literal, the missing
elements are set to the zero value for the array element type.
It is an error to provide elements with index values outside the index range
of the array. The notation ... specifies an array length equal
to the maximum element index plus one.
buffer := [10]string{} // len(buffer) == 10
intSet := [6]int{1, 2, 3, 5} // len(intSet) == 6
days := [...]string{"Sat", "Sun"} // len(days) == 2
A slice literal describes the entire underlying array literal. Thus the length and capacity of a slice literal are the maximum element index plus one. A slice literal has the form
[]T{x1, x2, … xn}
and is shorthand for a slice operation applied to an array:
tmp := [n]T{x1, x2, … xn}
tmp[0 : n]
Map literals
For map literals, each element must have a key. For non-constant map keys, see the section on evaluation order.
Elision of element types
Within a composite literal of array, slice, or map type T,
elements or map keys that are themselves composite literals may elide the respective
literal type if it is identical to the element or key type of T.
Similarly, elements or keys that are addresses of composite literals may elide
the &T when the element or key type is *T.
[...]Point{{1.5, -3.5}, {0, 0}} // same as [...]Point{Point{1.5, -3.5}, Point{0, 0}}
[][]int{{1, 2, 3}, {4, 5}} // same as [][]int{[]int{1, 2, 3}, []int{4, 5}}
[][]Point{{{0, 1}, {1, 2}}} // same as [][]Point{[]Point{Point{0, 1}, Point{1, 2}}}
map[string]Point{"orig": {0, 0}} // same as map[string]Point{"orig": Point{0, 0}}
map[Point]string{{0, 0}: "orig"} // same as map[Point]string{Point{0, 0}: "orig"}
type PPoint *Point
[2]*Point{{1.5, -3.5}, {}} // same as [2]*Point{&Point{1.5, -3.5}, &Point{}}
[2]PPoint{{1.5, -3.5}, {}} // same as [2]PPoint{PPoint(&Point{1.5, -3.5}), PPoint(&Point{})}
Examples of valid array, slice, and map literals:
// list of prime numbers
primes := []int{2, 3, 5, 7, 9, 2147483647}
// vowels[ch] is true if ch is a vowel
vowels := [128]bool{'a': true, 'e': true, 'i': true, 'o': true, 'u': true, 'y': true}
// the array [10]float32{-1, 0, 0, 0, -0.1, -0.1, 0, 0, 0, -1}
filter := [10]float32{-1, 4: -0.1, -0.1, 9: -1}
// frequencies in Hz for equal-tempered scale (A4 = 440Hz)
noteFrequency := map[string]float32{
"C0": 16.35, "D0": 18.35, "E0": 20.60, "F0": 21.83,
"G0": 24.50, "A0": 27.50, "B0": 30.87,
}
Function literals
A function literal represents an anonymous function. Function literals cannot declare type parameters.
FunctionLit = "func" Signature FunctionBody .
func(a, b int, z float64) bool { return a*b < int(z) }
A function literal can be assigned to a variable or invoked directly.
f := func(x, y int) int { return x + y }
func(ch chan int) { ch <- ACK }(replyChan)
Function literals are closures: they may refer to variables declared in a surrounding function. Those variables are then shared between the surrounding function and the function literal, and they survive as long as they are accessible.
Primary expressions
Primary expressions are the operands for unary and binary expressions.
PrimaryExpr = Operand |
Conversion |
MethodExpr |
PrimaryExpr Selector |
PrimaryExpr Index |
PrimaryExpr Slice |
PrimaryExpr TypeAssertion |
PrimaryExpr Arguments .
Selector = "." identifier .
Index = "[" Expression [ "," ] "]" .
Slice = "[" [ Expression ] ":" [ Expression ] "]" |
"[" [ Expression ] ":" Expression ":" Expression "]" .
TypeAssertion = "." "(" Type ")" .
Arguments = "(" [ ( ExpressionList | Type [ "," ExpressionList ] ) [ "..." ] [ "," ] ] ")" .
x
2
(s + ".txt")
f(3.1415, true)
Point{1, 2}
m["foo"]
s[i : j + 1]
obj.color
f.p[i].x()
Selectors
For a primary expression x
that is not a package name, the
selector expression
x.f
denotes the field or method f of the value x
(or sometimes *x; see below).
The identifier f is called the (field or method) selector;
it must not be the blank identifier.
The type of the selector expression is the type of f.
If x is a package name, see the section on
qualified identifiers.
A selector f may denote a field or method f of
a type T, or it may refer
to a field or method f of a nested
embedded field of T.
The number of embedded fields traversed
to reach f is called its depth in T.
The depth of a field or method f
declared in T is zero.
The depth of a field or method f declared in
an embedded field A in T is the
depth of f in A plus one.
The following rules apply to selectors:
-
For a value
xof typeTor*TwhereTis not a pointer or interface type,x.fdenotes the field or method at the shallowest depth inTwhere there is such anf. If there is not exactly onefwith shallowest depth, the selector expression is illegal. -
For a value
xof typeIwhereIis an interface type,x.fdenotes the actual method with namefof the dynamic value ofx. If there is no method with namefin the method set ofI, the selector expression is illegal. -
As an exception, if the type of
xis a defined pointer type and(*x).fis a valid selector expression denoting a field (but not a method),x.fis shorthand for(*x).f. -
In all other cases,
x.fis illegal. -
If
xis of pointer type and has the valuenilandx.fdenotes a struct field, assigning to or evaluatingx.fcauses a run-time panic. -
If
xis of interface type and has the valuenil, calling or evaluating the methodx.fcauses a run-time panic.
For example, given the declarations:
type T0 struct {
x int
}
func (*T0) M0()
type T1 struct {
y int
}
func (T1) M1()
type T2 struct {
z int
T1
*T0
}
func (*T2) M2()
type Q *T2
var t T2 // with t.T0 != nil
var p *T2 // with p != nil and (*p).T0 != nil
var q Q = p
one may write:
t.z // t.z t.y // t.T1.y t.x // (*t.T0).x p.z // (*p).z p.y // (*p).T1.y p.x // (*(*p).T0).x q.x // (*(*q).T0).x (*q).x is a valid field selector p.M0() // ((*p).T0).M0() M0 expects *T0 receiver p.M1() // ((*p).T1).M1() M1 expects T1 receiver p.M2() // p.M2() M2 expects *T2 receiver t.M2() // (&t).M2() M2 expects *T2 receiver, see section on Calls
but the following is invalid:
q.M0() // (*q).M0 is valid but not a field selector
Method expressions
If M is in the method set of type T,
T.M is a function that is callable as a regular function
with the same arguments as M prefixed by an additional
argument that is the receiver of the method.
MethodExpr = ReceiverType "." MethodName . ReceiverType = Type .
Consider a struct type T with two methods,
Mv, whose receiver is of type T, and
Mp, whose receiver is of type *T.
type T struct {
a int
}
func (tv T) Mv(a int) int { return 0 } // value receiver
func (tp *T) Mp(f float32) float32 { return 1 } // pointer receiver
var t T
The expression
T.Mv
yields a function equivalent to Mv but
with an explicit receiver as its first argument; it has signature
func(tv T, a int) int
That function may be called normally with an explicit receiver, so these five invocations are equivalent:
t.Mv(7) T.Mv(t, 7) (T).Mv(t, 7) f1 := T.Mv; f1(t, 7) f2 := (T).Mv; f2(t, 7)
Similarly, the expression
(*T).Mp
yields a function value representing Mp with signature
func(tp *T, f float32) float32
For a method with a value receiver, one can derive a function with an explicit pointer receiver, so
(*T).Mv
yields a function value representing Mv with signature
func(tv *T, a int) int
Such a function indirects through the receiver to create a value to pass as the receiver to the underlying method; the method does not overwrite the value whose address is passed in the function call.
The final case, a value-receiver function for a pointer-receiver method, is illegal because pointer-receiver methods are not in the method set of the value type.
Function values derived from methods are called with function call syntax;
the receiver is provided as the first argument to the call.
That is, given f := T.Mv, f is invoked
as f(t, 7) not t.f(7).
To construct a function that binds the receiver, use a
function literal or
method value.
It is legal to derive a function value from a method of an interface type. The resulting function takes an explicit receiver of that interface type.
Method values
If the expression x has static type T and
M is in the method set of type T,
x.M is called a method value.
The method value x.M is a function value that is callable
with the same arguments as a method call of x.M.
The expression x is evaluated and saved during the evaluation of the
method value; the saved copy is then used as the receiver in any calls,
which may be executed later.
type S struct { *T }
type T int
func (t T) M() { print(t) }
t := new(T)
s := S{T: t}
f := t.M // receiver *t is evaluated and stored in f
g := s.M // receiver *(s.T) is evaluated and stored in g
*t = 42 // does not affect stored receivers in f and g
The type T may be an interface or non-interface type.
As in the discussion of method expressions above,
consider a struct type T with two methods,
Mv, whose receiver is of type T, and
Mp, whose receiver is of type *T.
type T struct {
a int
}
func (tv T) Mv(a int) int { return 0 } // value receiver
func (tp *T) Mp(f float32) float32 { return 1 } // pointer receiver
var t T
var pt *T
func makeT() T
The expression
t.Mv
yields a function value of type
func(int) int
These two invocations are equivalent:
t.Mv(7) f := t.Mv; f(7)
Similarly, the expression
pt.Mp
yields a function value of type
func(float32) float32
As with selectors, a reference to a non-interface method with a value receiver
using a pointer will automatically dereference that pointer: pt.Mv is equivalent to (*pt).Mv.
As with method calls, a reference to a non-interface method with a pointer receiver
using an addressable value will automatically take the address of that value: t.Mp is equivalent to (&t).Mp.
f := t.Mv; f(7) // like t.Mv(7) f := pt.Mp; f(7) // like pt.Mp(7) f := pt.Mv; f(7) // like (*pt).Mv(7) f := t.Mp; f(7) // like (&t).Mp(7) f := makeT().Mp // invalid: result of makeT() is not addressable
Although the examples above use non-interface types, it is also legal to create a method value from a value of interface type.
var i interface { M(int) } = myVal
f := i.M; f(7) // like i.M(7)
Index expressions
A primary expression of the form
a[x]
denotes the element of the array, pointer to array, slice, string or map a indexed by x.
The value x is called the index or map key, respectively.
The following rules apply:
If a is neither a map nor a type parameter:
- the index
xmust be an untyped constant, or its type must be an integer or a type parameter whose type set contains only integer types - a constant index must be non-negative and
representable by a value of type
int - a constant index that is untyped is given type
int - the index
xis in range if0 <= x < len(a), otherwise it is out of range
For a of array type A:
- a constant index must be in range
- if
xis out of range at run time, a run-time panic occurs a[x]is the array element at indexxand the type ofa[x]is the element type ofA
For a of pointer to array type:
a[x]is shorthand for(*a)[x]
For a of slice type S:
- if
xis out of range at run time, a run-time panic occurs a[x]is the slice element at indexxand the type ofa[x]is the element type ofS
For a of string type:
- a constant index must be in range
if the string
ais also constant - if
xis out of range at run time, a run-time panic occurs a[x]is the non-constant byte value at indexxand the type ofa[x]isbytea[x]may not be assigned to
For a of map type M:
x's type must be assignable to the key type ofM- if the map contains an entry with key
x,a[x]is the map element with keyxand the type ofa[x]is the element type ofM - if the map is
nilor does not contain such an entry,a[x]is the zero value for the element type ofM
For a of type parameter type P:
- The index expression
a[x]must be valid for values of all types inP's type set. - The element types of all types in
P's type set must be identical. In this context, the element type of a string type isbyte. - If there is a map type in the type set of
P, all types in that type set must be map types, and the respective key types must be all identical. a[x]is the array, slice, or string element at indexx, or the map element with keyxof the type argument thatPis instantiated with, and the type ofa[x]is the type of the (identical) element types.a[x]may not be assigned to ifP's type set includes string types.
Otherwise a[x] is illegal.
An index expression on a map a of type map[K]V
used in an assignment statement or initialization of the special form
v, ok = a[x] v, ok := a[x] var v, ok = a[x]
yields an additional untyped boolean value. The value of ok is
true if the key x is present in the map, and
false otherwise.
Assigning to an element of a nil map causes a
run-time panic.
Slice expressions
Slice expressions construct a substring or slice from a string, array, pointer to array, or slice operand. There are two variants: a simple form that specifies a low and high bound, and a full form that also specifies a bound on the capacity.
If the operand type is a type parameter,
unless its type set contains string types,
all types in the type set must have the same underlying type, and the slice expression
must be valid for an operand of that type.
If the type set contains string types it may also contain byte slices with underlying
type []byte.
In this case, the slice expression must be valid for an operand of string
type.
Simple slice expressions
For a string, array, pointer to array, or slice a, the primary expression
a[low : high]
constructs a substring or slice.
The indices low and
high select which elements of operand a appear
in the result. The result has indices starting at 0 and length equal to
high - low.
After slicing the array a
a := [5]int{1, 2, 3, 4, 5}
s := a[1:4]
the slice s has type []int, length 3, capacity 4, and elements
s[0] == 2 s[1] == 3 s[2] == 4
For convenience, any of the indices may be omitted. A missing low
index defaults to zero; a missing high index defaults to the length of the
sliced operand:
a[2:] // same as a[2 : len(a)] a[:3] // same as a[0 : 3] a[:] // same as a[0 : len(a)]
If a is a pointer to an array, a[low : high] is shorthand for
(*a)[low : high].
For arrays or strings, the indices are in range if
0 <= low <= high <= len(a),
otherwise they are out of range.
For slices, the upper index bound is the slice capacity cap(a) rather than the length.
A constant index must be non-negative and
representable by a value of type
int; for arrays or constant strings, constant indices must also be in range.
If both indices are constant, they must satisfy low <= high.
If the indices are out of range at run time, a run-time panic occurs.
Except for untyped strings, if the sliced operand is a string or slice,
the result of the slice operation is a non-constant value of the same type as the operand.
For untyped string operands the result is a non-constant value of type string.
If the sliced operand is an array, it must be addressable
and the result of the slice operation is a slice with the same element type as the array.
If the sliced operand of a valid slice expression is a nil slice, the result
is a nil slice. Otherwise, if the result is a slice, it shares its underlying
array with the operand.
var a [10]int s1 := a[3:7] // underlying array of s1 is array a; &s1[2] == &a[5] s2 := s1[1:4] // underlying array of s2 is underlying array of s1 which is array a; &s2[1] == &a[5] s2[1] = 42 // s2[1] == s1[2] == a[5] == 42; they all refer to the same underlying array element var s []int s3 := s[:0] // s3 == nil
Full slice expressions
For an array, pointer to array, or slice a (but not a string), the primary expression
a[low : high : max]
constructs a slice of the same type, and with the same length and elements as the simple slice
expression a[low : high]. Additionally, it controls the resulting slice's capacity
by setting it to max - low. Only the first index may be omitted; it defaults to 0.
After slicing the array a
a := [5]int{1, 2, 3, 4, 5}
t := a[1:3:5]
the slice t has type