class Object

Object is the default root of all Ruby objects. Object inherits from BasicObject which allows creating alternate object hierarchies. Methods on Object are available to all classes unless explicitly overridden.

Object mixes in the Kernel module, making the built-in kernel functions globally accessible. Although the instance methods of Object are defined by the Kernel module, we have chosen to document them here for clarity.

When referencing constants in classes inheriting from Object you do not need to use the full namespace. For example, referencing File inside YourClass will find the top-level File class.

In the descriptions of Object’s methods, the parameter symbol refers to a symbol, which is either a quoted string or a Symbol (such as :name).

What’s Here ↑

First, what’s elsewhere. Class Object:

Here, class Object provides methods for:

Querying ↑

  • #!~: Returns true if self does not match the given object, otherwise false.

  • #<=>: Returns 0 if self and the given object object are the same object, or if self == object; otherwise returns nil.

  • ===: Implements case equality, effectively the same as calling ==.

  • eql?: Implements hash equality, effectively the same as calling ==.

  • kind_of? (aliased as is_a?): Returns whether given argument is an ancestor of the singleton class of self.

  • instance_of?: Returns whether self is an instance of the given class.

  • instance_variable_defined?: Returns whether the given instance variable is defined in self.

  • method: Returns the Method object for the given method in self.

  • methods: Returns an array of symbol names of public and protected methods in self.

  • nil?: Returns false. (Only nil responds true to method nil?.)

  • object_id: Returns an integer corresponding to self that is unique for the current process

  • private_methods: Returns an array of the symbol names of the private methods in self.

  • protected_methods: Returns an array of the symbol names of the protected methods in self.

  • public_method: Returns the Method object for the given public method in self.

  • public_methods: Returns an array of the symbol names of the public methods in self.

  • respond_to?: Returns whether self responds to the given method.

  • singleton_class: Returns the singleton class of self.

  • singleton_method: Returns the Method object for the given singleton method in self.

  • singleton_methods: Returns an array of the symbol names of the singleton methods in self.

  • define_singleton_method: Defines a singleton method in self for the given symbol method-name and block or proc.

  • extend: Includes the given modules in the singleton class of self.

  • public_send: Calls the given public method in self with the given argument.

  • send: Calls the given method in self with the given argument.

Instance Variables ↑

Other ↑

  • clone: Returns a shallow copy of self, including singleton class and frozen state.

  • define_singleton_method: Defines a singleton method in self for the given symbol method-name and block or proc.

  • display: Prints self to the given IO stream or $stdout.

  • dup: Returns a shallow unfrozen copy of self.

  • enum_for (aliased as to_enum): Returns an Enumerator for self using the using the given method, arguments, and block.

  • extend: Includes the given modules in the singleton class of self.

  • freeze: Prevents further modifications to self.

  • hash: Returns the integer hash value for self.

  • inspect: Returns a human-readable string representation of self.

  • itself: Returns self.

  • method_missing: Method called when an undefined method is called on self.

  • public_send: Calls the given public method in self with the given argument.

  • send: Calls the given method in self with the given argument.

  • to_s: Returns a string representation of self.

Constants

ARGF

ARGF is a stream designed for use in scripts that process files given as command-line arguments or passed in via STDIN.

See ARGF (the class) for more details.

ARGV

ARGV contains the command line arguments used to run ruby.

A library like OptionParser can be used to process command-line arguments.

DATA

DATA is a File that contains the data section of the executed file. To create a data section use __END__:

$ cat t.rb
puts DATA.gets
__END__
hello world!

$ ruby t.rb
hello world!
ENV

ENV is a Hash-like accessor for environment variables.

See ENV (the class) for more details.

The copyright string for ruby

RUBY_DESCRIPTION

The full ruby version string, like ruby -v prints

RUBY_ENGINE

The engine or interpreter this ruby uses.

RUBY_ENGINE_VERSION

The version of the engine or interpreter this ruby uses.

RUBY_PATCHLEVEL

The patchlevel for this ruby. If this is a development build of ruby the patchlevel will be -1

RUBY_PLATFORM

The platform for this ruby

RUBY_RELEASE_DATE

The date this ruby was released

RUBY_REVISION

The GIT commit hash for this ruby.

RUBY_VERSION

The running version of ruby

STDERR

Holds the original stderr

STDIN

Holds the original stdin

STDOUT

Holds the original stdout

TOPLEVEL_BINDING

The Binding of the top level scope

Public Instance Methods

obj !~ other → true or false click to toggle source

Returns true if two objects do not match (using the =~ method), otherwise false.

static VALUE
rb_obj_not_match(VALUE obj1, VALUE obj2)
{
    VALUE result = rb_funcall(obj1, id_match, 1, obj2);
    return rb_obj_not(result);
}
obj <=> other → 0 or nil click to toggle source

Returns 0 if obj and other are the same object or obj == other, otherwise nil.

The #<=> is used by various methods to compare objects, for example Enumerable#sort, Enumerable#max etc.

Your implementation of #<=> should return one of the following values: -1, 0, 1 or nil. -1 means self is smaller than other. 0 means self is equal to other. 1 means self is bigger than other. Nil means the two values could not be compared.

When you define #<=>, you can include Comparable to gain the methods #<=, #<, ==, #>=, #> and between?.

static VALUE
rb_obj_cmp(VALUE obj1, VALUE obj2)
{
    if (rb_equal(obj1, obj2))
        return INT2FIX(0);
    return Qnil;
}
true === other → true or false click to toggle source
false === other → true or false
nil === other → true or false

Returns true or false.

Like Object#==, if object is an instance of Object (and not an instance of one of its many subclasses).

This method is commonly overridden by those subclasses, to provide meaningful semantics in case statements.

#define case_equal rb_equal
define_singleton_method(symbol, method) → symbol click to toggle source
define_singleton_method(symbol) { block } → symbol

Defines a public singleton method in the receiver. The method parameter can be a Proc, a Method or an UnboundMethod object. If a block is specified, it is used as the method body. If a block or a method has parameters, they’re used as method parameters.

class A
  class << self
    def class_name
      to_s
    end
  end
end
A.define_singleton_method(:who_am_i) do
  "I am: #{class_name}"
end
A.who_am_i   # ==> "I am: A"

guy = "Bob"
guy.define_singleton_method(:hello) { "#{self}: Hello there!" }
guy.hello    #=>  "Bob: Hello there!"

chris = "Chris"
chris.define_singleton_method(:greet) {|greeting| "#{greeting}, I'm Chris!" }
chris.greet("Hi") #=> "Hi, I'm Chris!"
static VALUE
rb_obj_define_method(int argc, VALUE *argv, VALUE obj)
{
    VALUE klass = rb_singleton_class(obj);
    const rb_scope_visibility_t scope_visi = {METHOD_VISI_PUBLIC, FALSE};

    return rb_mod_define_method_with_visibility(argc, argv, klass, &scope_visi);
}
display(port = $>) → nil click to toggle source

Writes self on the given port:

1.display
"cat".display
[ 4, 5, 6 ].display
puts

Output:

1cat[4, 5, 6]
static VALUE
rb_obj_display(int argc, VALUE *argv, VALUE self)
{
    VALUE out;

    out = (!rb_check_arity(argc, 0, 1) ? rb_ractor_stdout() : argv[0]);
    rb_io_write(out, self);

    return Qnil;
}
dup → an_object click to toggle source

Produces a shallow copy of obj—the instance variables of obj are copied, but not the objects they reference.

This method may have class-specific behavior. If so, that behavior will be documented under the #initialize_copy method of the class.

on dup vs clone ↑

In general, clone and dup may have different semantics in descendant classes. While clone is used to duplicate an object, including its internal state, dup typically uses the class of the descendant object to create the new instance.

When using dup, any modules that the object has been extended with will not be copied.

class Klass
  attr_accessor :str
end

module Foo
  def foo; 'foo'; end
end

s1 = Klass.new #=> #<Klass:0x401b3a38>
s1.extend(Foo) #=> #<Klass:0x401b3a38>
s1.foo #=> "foo"

s2 = s1.clone #=> #<Klass:0x401be280>
s2.foo #=> "foo"

s3 = s1.dup #=> #<Klass:0x401c1084>
s3.foo #=> NoMethodError: undefined method `foo' for #<Klass:0x401c1084>
VALUE
rb_obj_dup(VALUE obj)
{
    VALUE dup;

    if (special_object_p(obj)) {
        return obj;
    }
    dup = rb_obj_alloc(rb_obj_class(obj));
    return rb_obj_dup_setup(obj, dup);
}
enum_for(method = :each, *args) → enum
enum_for(method = :each, *args){|*args| block} → enum

Creates a new Enumerator which will enumerate by calling method on obj, passing args if any. What was yielded by method becomes values of enumerator.

If a block is given, it will be used to calculate the size of the enumerator without the need to iterate it (see Enumerator#size).

Examples ↑

str = "xyz"

enum = str.enum_for(:each_byte)
enum.each { |b| puts b }
# => 120
# => 121
# => 122

# protect an array from being modified by some_method
a = [1, 2, 3]
some_method(a.to_enum)

# String#split in block form is more memory-effective:
very_large_string.split("|") { |chunk| return chunk if chunk.include?('DATE') }
# This could be rewritten more idiomatically with to_enum:
very_large_string.to_enum(:split, "|").lazy.grep(/DATE/).first

It is typical to call to_enum when defining methods for a generic Enumerable, in case no block is passed.

Here is such an example, with parameter passing and a sizing block:

module Enumerable
  # a generic method to repeat the values of any enumerable
  def repeat(n)
    raise ArgumentError, "#{n} is negative!" if n < 0
    unless block_given?
      return to_enum(__method__, n) do # __method__ is :repeat here
        sz = size     # Call size and multiply by n...
        sz * n if sz  # but return nil if size itself is nil
      end
    end
    each do |*val|
      n.times { yield *val }
    end
  end
end

%i[hello world].repeat(2) { |w| puts w }
  # => Prints 'hello', 'hello', 'world', 'world'
enum = (1..14).repeat(3)
  # => returns an Enumerator when called without a block
enum.first(4) # => [1, 1, 1, 2]
enum.size # => 42
Alias for: to_enum
obj == other → true or false click to toggle source
equal?(other) → true or false
eql?(other) → true or false

Equality — At the Object level, == returns true only if obj and other are the same object. Typically, this method is overridden in descendant classes to provide class-specific meaning.

Unlike ==, the equal? method should never be overridden by subclasses as it is used to determine object identity (that is, a.equal?(b) if and only if a is the same object as b):

obj = "a"
other = obj.dup

obj == other      #=> true
obj.equal? other  #=> false
obj.equal? obj    #=> true

The eql? method returns true if obj and other refer to the same hash key. This is used by Hash to test members for equality. For any pair of objects where eql? returns true, the hash value of both objects must be equal. So any subclass that overrides eql? should also override hash appropriately.

For objects of class Object, eql? is synonymous with ==. Subclasses normally continue this tradition by aliasing eql? to their overridden == method, but there are exceptions. Numeric types, for example, perform type conversion across ==, but not across eql?, so:

1 == 1.0     #=> true
1.eql? 1.0   #=> false
VALUE
rb_obj_equal(VALUE obj1, VALUE obj2)
{
    return RBOOL(obj1 == obj2);
}
extend(module, ...) → obj click to toggle source

Adds to obj the instance methods from each module given as a parameter.

module Mod
  def hello
    "Hello from Mod.\n"
  end
end

class Klass
  def hello
    "Hello from Klass.\n"
  end
end

k = Klass.new
k.hello         #=> "Hello from Klass.\n"
k.extend(Mod)   #=> #<Klass:0x401b3bc8>
k.hello         #=> "Hello from Mod.\n"
static VALUE
rb_obj_extend(int argc, VALUE *argv, VALUE obj)
{
    int i;
    ID id_extend_object, id_extended;

    CONST_ID(id_extend_object, "extend_object");
    CONST_ID(id_extended, "extended");

    rb_check_arity(argc, 1, UNLIMITED_ARGUMENTS);
    for (i = 0; i < argc; i++) {
        Check_Type(argv[i], T_MODULE);
        if (FL_TEST(argv[i], RMODULE_IS_REFINEMENT)) {
            rb_raise(rb_eTypeError, "Cannot extend object with refinement");
        }
    }
    while (argc--) {
        rb_funcall(argv[argc], id_extend_object, 1, obj);
        rb_funcall(argv[argc], id_extended, 1, obj);
    }
    return obj;
}
freeze → obj click to toggle source

Prevents further modifications to obj. A FrozenError will be raised if modification is attempted. There is no way to unfreeze a frozen object. See also Object#frozen?.

This method returns self.

a = [ "a", "b", "c" ]
a.freeze
a << "z"

produces:

prog.rb:3:in `<<': can't modify frozen Array (FrozenError)
 from prog.rb:3

Objects of the following classes are always frozen: Integer, Float, Symbol.

VALUE
rb_obj_freeze(VALUE obj)
{
    if (!OBJ_FROZEN(obj)) {
        OBJ_FREEZE(obj);
        if (SPECIAL_CONST_P(obj)) {
            rb_bug("special consts should be frozen.");
        }
    }
    return obj;
}
hash → integer click to toggle source

Generates an Integer hash value for this object. This function must have the property that a.eql?(b) implies a.hash == b.hash.

The hash value is used along with eql? by the Hash class to determine if two objects reference the same hash key. Any hash value that exceeds the capacity of an Integer will be truncated before being used.

The hash value for an object may not be identical across invocations or implementations of Ruby. If you need a stable identifier across Ruby invocations and implementations you will need to generate one with a custom method.

Certain core classes such as Integer use built-in hash calculations and do not call the hash method when used as a hash key.

When implementing your own hash based on multiple values, the best practice is to combine the class and any values using the hash code of an array:

For example:

def hash
  [self.class, a, b, c].hash
end

The reason for this is that the Array#hash method already has logic for safely and efficiently combining multiple hash values.

VALUE
rb_obj_hash(VALUE obj)
{
    long hnum = any_hash(obj, objid_hash);
    return ST2FIX(hnum);
}
inspect → string click to toggle source

Returns a string containing a human-readable representation of obj. The default inspect shows the object’s class name, an encoding of its memory address, and a list of the instance variables and their values (by calling inspect on each of them). User defined classes should override this method to provide a better representation of obj. When overriding this method, it should return a string whose encoding is compatible with the default external encoding.

[ 1, 2, 3..4, 'five' ].inspect   #=> "[1, 2, 3..4, \"five\"]"
Time.new.inspect                 #=> "2008-03-08 19:43:39 +0900"

class Foo
end
Foo.new.inspect                  #=> "#<Foo:0x0300c868>"

class Bar
  def initialize
    @bar = 1
  end
end
Bar.new.inspect                  #=> "#<Bar:0x0300c868 @bar=1>"
static VALUE
rb_obj_inspect(VALUE obj)
{
    if (rb_ivar_count(obj) > 0) {
        VALUE str;
        VALUE c = rb_class_name(CLASS_OF(obj));

        str = rb_sprintf("-<%"PRIsVALUE":%p", c, (void*)obj);
        return rb_exec_recursive(inspect_obj, obj, str);
    }
    else {
        return rb_any_to_s(obj);
    }
}
instance_of?(class) → true or false click to toggle source

Returns true if obj is an instance of the given class. See also Object#kind_of?.

class A;     end
class B < A; end
class C < B; end

b = B.new
b.instance_of? A   #=> false
b.instance_of? B   #=> true
b.instance_of? C   #=> false
VALUE
rb_obj_is_instance_of(VALUE obj, VALUE c)
{
    c = class_or_module_required(c);
    return RBOOL(rb_obj_class(obj) == c);
}
instance_variable_defined?(symbol) → true or false click to toggle source
instance_variable_defined?(string) → true or false

Returns true if the given instance variable is defined in obj. String arguments are converted to symbols.

class Fred
  def initialize(p1, p2)
    @a, @b = p1, p2
  end
end
fred = Fred.new('cat', 99)
fred.instance_variable_defined?(:@a)    #=> true
fred.instance_variable_defined?("@b")   #=> true
fred.instance_variable_defined?("@c")   #=> false
static VALUE
rb_obj_ivar_defined(VALUE obj, VALUE iv)
{
    ID id = id_for_var(obj, iv, instance);

    if (!id) {
        return Qfalse;
    }
    return rb_ivar_defined(obj, id);
}
instance_variable_get(symbol) → obj click to toggle source
instance_variable_get(string) → obj

Returns the value of the given instance variable, or nil if the instance variable is not set. The @ part of the variable name should be included for regular instance variables. Throws a NameError exception if the supplied symbol is not valid as an instance variable name. String arguments are converted to symbols.

class Fred
  def initialize(p1, p2)
    @a, @b = p1, p2
  end
end
fred = Fred.new('cat', 99)
fred.instance_variable_get(:@a)    #=> "cat"
fred.instance_variable_get("@b")   #=> 99
static VALUE
rb_obj_ivar_get(VALUE obj, VALUE iv)
{
    ID id = id_for_var(obj, iv, instance);

    if (!id) {
        return Qnil;
    }
    return rb_ivar_get(obj, id);
}
instance_variable_set(symbol, obj) → obj click to toggle source
instance_variable_set(string, obj) → obj

Sets the instance variable named by symbol to the given object. This may circumvent the encapsulation intended by the author of the class, so it should be used with care. The variable does not have to exist prior to this call. If the instance variable name is passed as a string, that string is converted to a symbol.

class Fred
  def initialize(p1, p2)
    @a, @b = p1, p2
  end
end
fred = Fred.new('cat', 99)
fred.instance_variable_set(:@a, 'dog')   #=> "dog"
fred.instance_variable_set(:@c, 'cat')   #=> "cat"
fred.inspect                             #=> "#<Fred:0x401b3da8 @a=\"dog\", @b=99, @c=\"cat\">"
static VALUE
rb_obj_ivar_set_m(VALUE obj, VALUE iv, VALUE val)
{
    ID id = id_for_var(obj, iv, instance);
    if (!id) id = rb_intern_str(iv);
    return rb_ivar_set(obj, id, val);
}
instance_variables → array click to toggle source

Returns an array of instance variable names for the receiver. Note that simply defining an accessor does not create the corresponding instance variable.

class Fred
  attr_accessor :a1
  def initialize
    @iv = 3
  end
end
Fred.new.instance_variables   #=> [:@iv]
VALUE
rb_obj_instance_variables(VALUE obj)
{
    VALUE ary;

    ary = rb_ary_new();
    rb_ivar_foreach(obj, ivar_i, ary);
    return ary;
}
is_a?(class) → true or false

Returns true if class is the class of obj, or if class is one of the superclasses of obj or modules included in obj.

module M;    end
class A
  include M
end
class B < A; end
class C < B; end

b = B.new
b.is_a? A          #=> true
b.is_a? B          #=> true
b.is_a? C          #=> false
b.is_a? M          #=> true

b.kind_of? A       #=> true
b.kind_of? B       #=> true
b.kind_of? C       #=> false
b.kind_of? M       #=> true
Alias for: kind_of?
itself → obj click to toggle source

Returns the receiver.

string = "my string"
string.itself.object_id == string.object_id   #=> true
static VALUE
rb_obj_itself(VALUE obj)
{
    return obj;
}
kind_of?(class) → true or false click to toggle source

Returns true if class is the class of obj, or if class is one of the superclasses of obj or modules included in obj.

module M;    end
class A
  include M
end
class B < A; end
class C < B; end

b = B.new
b.is_a? A          #=> true
b.is_a? B          #=> true
b.is_a? C          #=> false
b.is_a? M          #=> true

b.kind_of? A       #=> true
b.kind_of? B       #=> true
b.kind_of? C       #=> false
b.kind_of? M       #=> true