AIMi is a Python-based AI aim-assist experiment that uses real-time object detection to identify human-like shapes in game footage. It is built around neural network detection and OpenCV processing rather than direct modification of game files. The project presents itself as a beta implementation, with current behavior depending heavily on processor performance, model accuracy, and screen conditions. It includes a simple object-detector interface so users can see how the system recognizes targets during testing. The repository describes a CPU-heavy version with limited GPU usage and notes plans for faster GPU-oriented improvements. Because it is designed around game targeting behavior, it should only be discussed and used in authorized, accessibility-focused, private, or noncompetitive environments.

Features

  • Python-based AI aim-assist prototype
  • Real-time object detection workflow
  • OpenCV screen-processing pipeline
  • Object detector GUI preview
  • CPU-focused beta implementation
  • Hotkey-based assist mode controls

Project Samples