| Characteristic | Share of respondents |
|---|---|
| 2025 | 47% |
| 2024 | 34% |
| 2023 | 34% |
| 2022 | 36% |
| 2021 | 37% |
| 2020/21 | 39% |
| 2019 | 23% |
| 2018 | 22% |
| 2017 | 21% |
| 2016 | 19% |
| 2015 | 26% |
| 2014 | 26% |
| 2013 | 19% |
| 2012 | 13% |
| 2011 | 12% |
| 2010 | 9% |
| 2009 | 6% |
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January 2026
United Kingdom
2009 to 2025
7,533 respondents
16 years and older
Face-to-face interview, online survey
* n (2007) = 2,905; n (2009) = 1,824; n (2010) = 2,117; n (2011) = 1,823; n (2012) = 1,805; n (2013) = 1,642; n (2014) = 1,890; n (2015) = 1,841; n (2016) = 1,846; n (2017) = 1,875; n (2018) = 1,882; n (2019) = 1,479; n (2020/21) = 3,105; n (2022) = 3,651; n (2023) = 3,643; n (2024) = 3,658; n (2025) = 7,533
2021 methodology: interviewing conducted using a mix of post-to-online and online panels. Paper questionnaires could also be requested by postal respondents and were returned by post. Any break column with a base size lower than 100 has been removed as margins of error become too great. Data is tested at the 99% confidence level.
Original survey question: Do you ever play games at home or elsewhere in any of these ways? (MULTI CODE) On a mobile phone or smartphone




